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Dream Makers

The place for BYOND developers!

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Features

Tutorials

All kinds of tutorials and tips for learning DM.

Libraries

Libraries written by power users that will save you time in development.

Making skins in BYOND 4.0 by Lummox JR

Learn how to create custom interfaces and make the most of BYOND 4.0's biggest new features.

Other Categories

Beginner articles · Intermediate articles · Demos · Utilities · Links

Articles

[Review]
"The Swiss Army library: sd_procs"
  Posted by Lummox JR on Friday, June 26, 2009 03:53PM
Shadowdarke's incredibly useful sd_procs library is something you'll want to use in almost every project.
  1 Comment
[Review]
"Add to the action with s_damage"
  Posted by Lummox JR on Friday, June 26, 2009 03:49PM
The s_damage library by Spuzzum is a great way to get exciting effects into your game without breaking a sweat.
  2 Comments
[Review]
"Text handling with bstrlib"
  Posted by Lummox JR on Friday, June 26, 2009 03:47PM
TrashHalo's bstrlib is a good simple library that can help you handle text in your projects.
[Review]
"Conquer AI"
  Posted by Fugsnarf on Thursday, June 25, 2009 03:13PM
This is a library to show you how to Conquer Artificial Intelligence. It is divided up into two sections and talks about AI in an in-depth way.
  15 Comments
[Review]
"Conquer Huds"
  Posted by Fugsnarf on Saturday, May 30, 2009 02:35PM
A small explaination of how to deal with HUDs in two ways, and also a lib to go with it.
  8 Comments
[Review]
"INI Reader"
  Posted by Audeuro on Monday, March 23, 2009 05:51PM
A BYONDscape Classic! For a brief introduction to INI files, look here: http:// en.wikipedia.org/ wiki/INI_file . INI …
  3 Comments
"Using scores and medals in your game"
  Posted by Lummox JR on Friday, March 06, 2009 04:08PM
Find out how to modify your game to get the most out of BYOND's new medals and scores.
  70 Comments
[Review]
"TextHandling library"
  Posted by Deadron on Monday, March 02, 2009 07:19PM
A BYONDscape Classic! I won't try to describe it because the comments in the source code do a fine job already -- see …
  1 Comment
"DevTalk: Make your monsters pay attention"
  Posted by Lummox JR on Tuesday, February 03, 2009 07:36AM
In this week's DevTalk, Lummox JR shows how to make NPCs and other AI-driven creatures react to their environment.
  12 Comments
"DevTalk: Game Frameworks"
  Posted by Tiberath on Monday, January 26, 2009 02:51PM
In this weeks DevTalk, Tiberath explains the use of a game framework.
  4 Comments

 

 

Programming Help

Get Started - A quick overview of the tools available for learning to program in BYOND.

DM Guide - This is the first place you should look if you're new to BYOND's language DM. Some people call this the "blue book".

ZBT parts 1, 2, & 3 - Zilal's excellent tutorial series, teaching you the basics of how to get started writing games in BYOND.

Your First World and Step BYOND - Sample games that you can study to help you learn.

DM Reference - Handy for novice users and advanced programmers alike, this documents everything you need to know about the DM language.

Skin Reference - If you want to give your game a custom interface, this tells you what you can do with "skins" and how to work with them.

BYOND Resources - Demos and libraries you can download to help you with your creation.

Publishing Games

Publishing Games - A guide for putting your creations on the BYOND hub to share with others.

Recording Videos - If you want to find out how to make a video of your game and put it on YouTube or another site, this can get you started.