Showing results for 'pixel'
A pixel movement library for isometric and top-down maps.
|
This library is designed to handle pixel functions. The staple of the library is icon.Pixel(px,py,original_loc) which ...
|
|
This demo has a UNIQUE bullet system, that allows the bullet to continue its path if it's pixel pdoesntath hit the icon ...
|
This is a simple pixel movement, with built in processes found in BYOND. Look inside for more details.
|
|
Helpers for pixel movement.
|
Get the absolute pixel coordinates of atoms on the map.
|
|
This program shows how you can use the mouse to point out each pixel with a red dot.
|
Pixel based directional projectiles
|
|
This little demo shows how to create a HUD bar without making all of those silly icon states!
|
|
|
A small snippet that may be used to add pixel movement into your games!
|
Pixel Projectiles!
|
|
An update of Shadowdarke's PixelProjectiles
|
A simplistic combat demo using BYOND's native pixel movement. Includes line-by-line commentary!
|
|
Create an onscreen, pixel-based radar system!
|
A great way to get rid of tilism
|
|
Try before you buy PixelMovement from Ebonshadow!
|
Pixel movement that navigates through gaps and around corners. Also combines cardinal key presses into diagonal ...
|
|
Some of my old, old icons back when I first started pixel art.
|
alternate pixel-based movement and collision
|