Popularity Date
Want text slowly typed on the player's screen? This is what you need. (Uses 2 examples: maptext and output)
by Pirion | Jul 27
Tags: stats, utility
This library creates a container that allows you to store a single value within minimum and maximum constants.
You can SEARCH for what you want! :)
A library that shows how to create a dialogue system with NPCs. (All interface based)
A library that shows you how to create a custom context menu using the interface.
Include more modern-like hashing algorithms into your BYOND creations.
A little library that shows you how to create custom alerts,switch,input with fading animations.
by Zecronious | Jul 1
Tags: crafting
Add simple easy to use crafting to your game.
A tracer tool for debugging.
Provides an easy way to generate lists of craftable objects (comes with demo).
by Lugia319 | Jun 26
DM doesn't have default matrices, now it does.
by Ter13 | Jun 26
A DMM importer/processor for merging autotiles.
by Ter13 | Jun 26
A quick way to import, format, and process animated autotiles.
by Ssj4justdale | Jun 25
Tags: output
Retrieve outputs from command prompt 3x faster than BYOND does it.
Some projectile functions
by Edit Nero | Jun 2
Tags: admin, demo, gm
A great collaboration of verbs for staff use!
by Taitz | May 24
Tags: rpg, statistics, stats
A statistic library to make the handling of stats and vitals easier.
by Stephen001 | May 17
A configurable logging library in the style of log4j
Proof-of-concept how to calculate maptext width and height.
by Audeuro | Mar 7
Tags: json, parser, utility
Easy to use JSON parser
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Call admin commands in your game via text using text2admin().
Force players to log in
As an alternative to using a massive object tree.