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Helpful procs for creating autojoining turfs and objects. |
A small framework for a simple RPG. Newbies can learn from it. |
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A "library" for those who don't understand maptext or it's usefulness. |
An easy way to generate and process icons. |
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Some handy text procs. |
A bignum library that can handle decimals and negative numbers |
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This library introduce a few variable that allow you to create a game with edges that work like edges should, not like ... |
A very small library with no useful features, such as getting a list of fans from the hub; and retrieving your hub ID. |
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How to make custom scrollbars in DM |
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Simple example showing how to create your own title bars |
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An example of a basic 4.0 interface |
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Cloning maps with SwapMaps made easy |
Non-rectangular interface with rounded corners |
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Automatically generates edge icons for turfs and places them on the map. |
An easy way to create tiles that warp mobs to another location. |
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An easier way to manage BYOND's hub-based features. |
Abstract mazes identifying forks, dead ends, etc. |
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