by Kozuma3 | Monday
A simple but powerful way to handle a HUD system.
by Wirewraith | May 20
Tags: interface
Extremely customizable map-aware tooltips
Generate a cool water effect (32x32)
Use your mouse wheel/pinch to zoom in using animate() instead of editing the interface icon size!
The Byond Standard for Emoji Support (Hopefully)
A small, detailed dungeon tileset that's free to use!
Fast, simple, abstract 47-state autojoining library
Essential movement helper functions and collision overhaul
Essential standardized features for use in any DM project.
by Kainnikku | Dec 30 2016
Tags: characters
Sword Art Online Project.
by Klogaum | Dec 1 2016
Tags: browser, html, stats
Distribua os status por href
Simple lighting system for your game!
by Fat Albert | Oct 26 2016
A detailed minimap code
Exponent calculator
by Fat Albert | Oct 13 2016
A core environment that provides many useful features to help you develop a high quality game.
by Bandock | Sep 23 2016
A load-time scripting language library for BYOND that enables creating scripts in text file form and including them in ...
by Saucepan Man | Sep 4 2016
Beginnings of an abandoned Naruto MMORPG, released for general consumption. Click "Documentation" for the download. ...
by Kaiochao | Jul 21 2016
Tags: utility
An enumeration for the built-in directions, with extra useful functions.
by Kaiochao | Jul 21 2016
Tags: events, time
A periodically-firing event that keeps track of its own time.
by Kaiochao | Jul 20 2016
Tags: input, keyboard, mouse
An standard handler for tracking a client's macros and mouse.
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by Kozuma3 | Monday
A simple but powerful way to handle a HUD system.
Extremely customizable map-aware tooltips
Generate a cool water effect (32x32)