Popularity Date
by Kidpaddle45 | Jun 10 2013
Drag & Drop instead of code.
by Orange55 | Jun 2 2013
Tags: sidescroller
Simplistic physics for platformer games
by FIREking | May 8 2013
Tags: keyboard
A simple keyboard library
by FIREking | May 7 2013
Tags: effects, lighting
The fastest lighting system for BYOND
by GreatFisher | Apr 25 2013
Tags: effects, text
This a library that makes handling maptext with outlines a lot easier.
by Flysbad | Apr 19 2013
Tags: screen-text
Maptext with borders! Provides an example.
by Zohan98 | Apr 18 2013
Tags: effects, text
A simple library
by Zohan98 | Apr 17 2013
Tags: sidescroller
A simple library
by Ss4toby | Apr 14 2013
Tags: events, procs
Create delayed and loop procedures out of any procudure. Can be halted or destroyed at anytime.
Customize your output scrollbars for a more professional interface.
by Dariuc | Apr 13 2013
A collection of procs used to make cutscenes in a game.
by Ease | Mar 15 2013
An update of Shadowdarke's PixelProjectiles
by Danny Roe | Mar 5 2013
Tags: quests
A method of handling those generic "Kill 'x' Enemies and Gain 'y' Cash" quests.
by Danny Roe | Mar 5 2013
Tags: economy
A small system to easily handle your in-game currency.
by Ter13 | Mar 5 2013
Tags: savefiles
Smaller, easier, safer savefiles.
by Fushimi | Mar 1 2013
Tags: events
F_Handler is the ultimate tool to manage our games!
by Konlet | Feb 27 2013
Tags: interface
Short, simple, skin(interface) helpful tutorial!
by Cody123100 | Feb 12 2013
Tags: encryption
Implementation of AES-128 encryption
by A2J2TIWARI | Feb 10 2013
Tags: art, icons
Looking for high quality art resources? Use A2J2TIWARI's Icon Pack!
by Oasiscircle | Feb 2 2013
Tags: text, words
Contains 200,000+ words for quick and easy reference! A must for word games!
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Adapted from the "Are You Sure?" library by Lummox JR. It is available here: …
The macro ID field can be used to group macros together for manipulation at run-time. For example, if I wanted to …
As an alternative to reaching the edge of the map.