by Tafe | Apr 18
A fast and effective shadow utility for any atom.(broken atm)
Official Setup for Projects using the BYONDBoost Framework.
by Konlet | Apr 6
Tags: interface
I prefer typing to clicking.
by Tafe | Mar 13
A simple HUD framework
by Tafe | Mar 10
Foundation dependency to all of Owl_ libraries
by Tafe | Mar 3
A somewhat viable guild system.
by Tafe | Mar 2
Tags: login
A small class, ment as a compact alternative.
by Tafe | Mar 2
Tags: stats
Be gone old stat structures! This is something i think people should look into!
by Deviant Coder | Feb 25
Tags: framework
This is a collection of my byond libraries all in one to behave as a Framework to add on to your project.
GLobby Lib: Encapsulates Game Rooms and Lobbies.
by Deviant Coder | Feb 25
Tags: interface
GWindow Lib: Encapsulates a Window based on the Interface File (.dmf).
by Deviant Coder | Feb 24
GScene Lib: Game Scene. Encapsulates Scenes and Scene Transitions. Used for organizing the execution order and scene ...
by Deviant Coder | Feb 24
Tags: input
GKeyHandler Lib: Game Key Handler for key and joystick input.
GHitBox Lib: Game HitBox for basic collision detection.
by Deviant Coder | Feb 24
Tags: components, views
GCamera Lib: Basic Game Camera
GUpdate Lib: Decent Encapsulation of Game Updates
by Deviant Coder | Feb 23
GUIObj Lib: Graphical User Interface Object. An object that appears on the client's screen.
by Deviant Coder | Feb 23
Tags: interface
GDisplay Lib: Game Display. Handles screen resolution and map resolution for the main window and map.
by Deviant Coder | Feb 23
Tags: utility
GLock Lib: Game Lock. Simple, yet powerful.
by Deviant Coder | Feb 23
Tags: graphics
GEmojis Lib: Game Emojis. Emoji-Support for Byond!
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Recent News

This column was made possible, in part, by air conditioning.
by Higoten | May 23
How many lucky pennies did we round up today?
by Higoten | May 11
You could say we're going at the right angle.

Recent Posts

by Tafe | May 5
New functions for the new beta build 512+ There are functions that needs to be added to support the new functionality …
by Tafe | May 2
Update 1.1 Welcome shadow update! Now compatible with atom/overlays! It took me a while to get back to this as much has …
Also, now this engine will support both platformer games and adventure RPGs.