by Deviant Coder | Yesterday
Tags: utility
Represents a basic lock datum
Sidescroller jump mechanics. Includes variables for multi-jumps, initial upward speed, gravity strength, and freefall ...
by Kozuma3 | Jul 19
A custom html/css popup via browse() {plug-in-ish}
by Woo | Jul 17
Pixel movement that navigates through gaps and around corners. Also combines cardinal key presses into diagonal ...
by Woo | Jul 16
Tags: mouse, movement
Move by holding right-click.
A simple library for adding dynamic overlay effects!
by Kaiochao | Jul 2
Tags: mouse
Track the state of the mouse buttons.
by Kaiochao | Jul 2
Tags: macros
Track buttons using the Any Macro.
by Kaiochao | Jul 2
Tags: mouse
Get the position of the mouse in the screen or the world.
Get the absolute pixel coordinates of atoms on the map.
Includes a proc to move by any pixel offset (decimals too).
This is a short and sweet Guitar Hero ripoff with no sound.
by Kozuma3 | May 22
A simple but powerful way to handle a HUD system.
by Wirewraith | May 20
Tags: interface
Extremely customizable map-aware tooltips
Generate a cool water effect (32x32)
Use your mouse wheel/pinch to zoom in using animate() instead of editing the interface icon size!
The Byond Standard for Emoji Support (Hopefully)
A small, detailed dungeon tileset that's free to use!
Fast, simple, abstract 47-state autojoining library
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Storage shenanigans and game developments!
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by Deviant Coder | Yesterday
Represents a basic lock datum
by Woo | Jul 20
Sidescroller jump mechanics. Includes variables for multi-jumps, initial upward speed, gravity strength, and freefall …
Fun with binary