Adicionado Save/Load
Crie seu non-rip Parte 4
Criando Non-Rip parte 3
Mochila feito em Grid Interface.dmf
by Popisfizzy | Mar 5
Tags: maps
pif_MapLoader is a program that allows for the dynamic saving and loading of a .dmm format file or text string.
by Xirre | Mar 5
Tags: algorithm
Shuffles a list easily. No matter the size.
by Ter13 | Mar 2
Tags: effects, image, maps
Complex rooves with ease! Made with mappers in mind.
By far the most superior roofing system on BYOND.
by Zecronious | Feb 20
Tags: demo, text
Ask the player a question, give them some options and find out what they chose. Using only text.
by Mr_Goober | Feb 12
Developer Framework for BYOND
Source Codes of one of my unfinished WIPs
Use Bezier curves in your games.
A plug-in library to handle callback functions of Server Manager.
by Cjs378 | Dec 31 2014
This is a game inspires by the once very popular runescape!
by Zecronious | Dec 30 2014
Tags: movement
Upgraded pixel movement, allowing movement like in the real world. Super smooth.
by Klogaum | Dec 11 2014
Tags: beginner
!! Continuando... Movimento !!
by Klogaum | Dec 11 2014
Tags: beginner
!! Criando servidor do ZERO !!
by Ganite | Dec 9 2014
For people who want to corporate rounds into their game.
by Xirre | Nov 26 2014
Tags: movement
Gathers multiple key presses and moves the user in those directions.
by Zecronious | Nov 15 2014
Tags: time
Implement timer objects into your game for counting down.
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Adicionado Save/Load
proc/ _copytext(string,start,finish,skip_start=1) …
I've decided to alter a "plugin" I've made for BYOND and altered some things to work more like an API. Here is a …