Static Lighting Generator 2
Generate advanced soft-edge static lighting. Now using an EXE! [More]
To download this demo for your Linux/Mac installation, enter this on your command line:
DreamDownload byond://DarkCampainger.StaticLightingGenerator2##version=5Emulator users, in the BYOND pager go to File | Open Location and enter this URL:
NOTE: This generator requires the 2010 version of the C++ runtime library. It only takes a minute to update, and the download is just 5MB. You can download the latest version from Microsoft: (x86 32-bit System) / (x64 64-bit System)
This generator creates a shadow image overlay for your map. It currently supports a top-down camera view or y-axis perspective view, floor and wall shading, and full-tile opacity. The image is static, and should be generated outside the normal play of the game. Keep in mind that large light maps will considerably increase the size of your resource file.
The included demo is all set up to generate maps. Just compile with the example map you want to generate, and click the "Generate" verb.
The system can be easily integrated into other games, so feel free to use the light maps in your projects. In fact, if you decide to use it, I'd love to hear from you! Of course, I would appreciate a link or short mention on your hub.
If you have any questions, comments, or find any bugs, feel free to post on my blog comments or the hub's comments.
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