Debug

by Deadron
Debug your games by looking inside objects or savefiles at runtime.
Version 2 · Date Added: 1/02/02

If you wish to download this library for your Linux/Mac installation, enter the following on your command line:

DreamDownload byond://Deadron.Debug##version=2

Emulator users, in the BYOND pager go to File | Open Location and enter this URL:

byond://Deadron.Debug##version=2

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Read about this library at Dream Makers.

A convenient way to debug pesky problems. Copy in the bit of demo code to your game and you'll have a debug verb that lets you check the variables of any object in your game while it's running.



12 September 2003:

- Fixed bug reported by Shadowdarke, where the control panel would not display if you didn't have extra control panel objects listed.

Here is all it takes to set up:
verb/Debug()
    dd_debugger.ControlPanel()