This is just a simple little library to include client view movement using a mouse, similar to the style in the 'Age of Empires' family of games. Check out the demo here. Updates: Version 3- I changed the entire structure of the library, so all functions are now available through an f_scan_view control object client var. The size and locations of the scanning ring is now adjustable to account for HUDs, and most features such as movement speed are now configurable. |
Version 6
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