To download this library for your Linux/Mac installation, enter this on your command line:
DreamDownload byond://Foomer.Autojoining##version=2 Emulator users, in the BYOND pager go to File | Open Location and enter this URL:byond://Foomer.Autojoining##version=2 A library that makes it easy to create autojoining turfs or objects using 13, 16 or 47 states. [More]
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Advertisement MDC: (Mar 28, 12:22 pm)
Download link is broken Q_Q
FIREking: (Jan 3 2012, 2:41 pm)
Thanks for this, Foomer.
Ganing: (Sep 15 2011, 8:50 pm)
Very interesting!
Foomer: (Aug 26 2009, 10:31 pm)
Okay, here's an example. Suppose you have the map setup using 13-state tiles. The player only sees a wall of rock, and cannot tell that there is actually a secret passage leading to a cave on the other side. This necessitates 2x2 sections, which are joined automatically.
http://files.byondhome.com/Foomer/libraries/ 13state_example.png In that screen shot, what the player sees is on left, and what's actually there is on the right. If the tiles were not used in 2x2 sections, then the player would be able to discern from the icon states that there's an open area on the other side of the wall. Foomer: (Aug 26 2009, 10:25 pm)
That's in the nature of how 13-state autojoining works. It needs to be done in 2x2 clumps that never join by the corners. This is mostly designed for use in games that have opacity and you don't want players to be able to see what's on the other side of the autojoining wall.
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