The library provides the underlying features you need to create an action RPG. It also comes with a sample game that shows how to implement some basic features.
It's hard to determine where to draw the line between the library and a game that uses the library. For example, the framework only defines the player's health and mana stats. There are no stats like strength or agility - there's no way for the framework to know what stats you'll need. All additional stats must be defined in the project that uses the framework.