To download this library for your Linux/Mac installation, enter this on your command line:
DreamDownload byond://Gughunter.Marqueelibrary##version=2
Emulator users, in the BYOND pager go to File | Open Location and enter this URL:
byond://Gughunter.Marqueelibrary##version=2
998 downloads
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Just subclass /area/marquee and draw a horizontal line of the area on your game map. Voila -- a functioning news ticker! Simple demo included.
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Example of how to make trees go invisible when you walk behind them (and a few extra features...)
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Updated version of my Lego Buffs demo, now in lib form
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Generate a cool water effect (32x32)
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An easy way to add dynamic lighting to your game.
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Knock buildings down beautifully!
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Add effects to windows such as fading in and out!
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Handle roofs in a top-down manner with simple tools provided by rooflib.
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Creates a map full of stars.
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Helpful procs for creating autojoining turfs and objects.
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More Libraries by Gughunter
An easy way to incorporate large terrain graphics into your game.
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Who needs macros when you've got mouse gestures?
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An easy, if cheesy, method of creating 3D-like elevated terrain.
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A simple system for enforcing time delays -- use for spam prevention, movement, spellcasting, whatever you like!
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A simple library to assist in creating branching stories (similar to the "Choose Your Own Adventure" books).
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MotionTracker lets you track motion!
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Display your map levels as text or HTML with clickable links.
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Show users a handy list of icons to warn them of objectionable content.
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