dmm_suiteby IainPeregrine |
To download this library for your Linux/Mac installation, enter this on your command line:
DreamDownload byond://IainPeregrine.dmm_suite##version=1 Emulator users, in the BYOND pager go to File | Open Location and enter this URL:byond://IainPeregrine.dmm_suite##version=1 The dmm_suite provides saving and loading of map files in BYOND's native DMM map format. [More]
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Advertisement Phoestre: (Jul 18 2011, 1:35 am)
A bit hard to understand at first. Documentation might be improved? However one of the few good map loader libs.
I-Aryn-I: (Jul 2 2011, 2:48 pm)
Thank goodness for this. I thought I'd never see a good .dmm loader ever since PIF's broke.
D4RK3 54B3R: (May 20 2011, 1:12 am)
Works well when icons generated at runtime are not involved. Otherwise, it will fail to write coherent data.
I would like there to be a way to specify variables for the dmm writing processes to ignore. |
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Sure. Tell me what you're having problems with, and I'll address it. I just reread the documentation and aside from a typo (dmp instead of dmm in one spot) I don't see anything to improve. To save a map, call write_map(turf1,turf2). To load a map, call load_map(map_file).