Skinput

by Jeff8500
A powerful custom prompt system. [More]
To download this library for your Linux/Mac installation, enter this on your command line:

DreamDownload byond://Jeff8500.skinput##version=7

Emulator users, in the BYOND pager go to File | Open Location and enter this URL:

byond://Jeff8500.skinput##version=7

497 downloads
Version 1.4
Date added: Jun 24 2009
Last updated: Jan 17 2011
2 fans
This allows you to prompt your users in a not-so-ugly way. It also allows you to create advanced prompts using some built in procs that it has.

readme.txt and zdemo.dm tell/show you how to use the library in a vague manner. I will write up a guide to create your own prompts soon.

New features in version 1.3:
  • JPrompt_Master.Interpret and Prompt_template.interpret deprecated in favor of Prompt_template.Transform() and Prompt_template.information.
  • Number prompts work and are built in
  • Made demo less "distasteful", though it's still pretty distasteful.
  • Made the demo popup more towards the center. However, if you wish to position it exactly in the center in your game, that's up to you


New features in version 1.35:
  • Added new "image" args to the procs that generate buttons and labels for added simplicity when creating pretty interfaces
  • Added new "Slider" input

Comments

Jeff8500: (Aug 13 2012, 3:35 pm)
Way to be an ass. Explain what exactly is bad about the programming? Skimming over it again for the first time in years I fail to see any poor programming, other than some procs that could probably be shorter (unless you want to include my poor commenting and naming abilities, which aren't very relevant when it comes to the fact that I initially intended this to be a library and hid the especially obnoxious datum names).

It does look bad, especially with my color scheme, though a couple of the prompts don't look any worse than the default ones (and if the totally square boxes bother you that much, adding the title bar to the prompts and giving them the newer default Windows rounded shape (for most users) isn't that tough).
Audio freak XD: (Aug 11 2012, 10:21 am)
*coughs* Bad coder *coughs*

Extremely terrible...this will make someones game unattractive. Learn2code properly.
Unwanted4Murder: (Dec 4 2011, 12:58 pm)
No, it's mostly because it's just plain ugly. No color scheme could save that big, boxy look.
Jeff8500: (Feb 28 2011, 5:05 pm)
Probably mostly because of the obnoxious colors I chose and because of some weird scroll bar quirks I could never work out.
The peoples republic of china: (Feb 17 2011, 1:49 am)
Looks worse, to be honest.