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|Date added: ||Jul 18 2008|
|Last updated: ||Jul 29 2009|
Demo teaching programmers how to implement
a advanced grid Inventory.
Includes uses of ;
--->(Change the mouse_drag_pointer to a item)
--->(Drop from one grid to another)
--->(Displays the players contents on screen)
-Removed Weaponslot Update process.
...Added a objects set overlays variable.
...Added a icon.blend affect.
-Compacted Code and Redid comments.
-Added an Information file within the source.
-Fixed minor bugs.
-Fixed a small bug with equipping.
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