DmiFontsPlusby Lummox JR |
To download this library for your Linux/Mac installation, enter this on your command line:
DreamDownload byond://LummoxJR.DmiFontsPlus##version=2 Emulator users, in the BYOND pager go to File | Open Location and enter this URL:byond://LummoxJR.DmiFontsPlus##version=2 An advanced text-on-map library for BYOND 4.0 [More]
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Advertisement Lummox JR: (Feb 14 2012, 11:19 am)
You can use any text you want; you're not limited to just using your key. The QuickName() proc for instance lets you specify the text. I'm not sure how this is unclear from the documentation.
Ripspear: (Feb 14 2012, 5:45 am)
Is there a way to change it so instead of the usr's key, it's a name they chose when they began? Like I have a system where I can chose my name(no save file yet) but is there a way to make it so It displays the name I chose instead of my key, because that is what I want
Neo Rapes Everything: (Dec 3 2011, 3:10 am)
It is in fact an awesome library and a must-have resource for every developer. You did a great job, Lummox, congratulations!
Ganing: (Sep 29 2011, 9:23 pm)
There is a runtime I get with this program. Generally it wouldn't mean anything but in this case it does. It shows up randomly, unexpected.
runtime error: bad icon operation proc name: New (/icon/New) usr: Ganing (/mob) src: /icon (/icon) call stack: /icon (/icon): New('', null, null, null, null) Arial 7pt (/dmifont/Arial7pt): DrawText("Ganing", 48, 1, 96, 4104, 0, -1, 3, 1, null, null) Arial 7pt (/dmifont/Arial7pt): QuickName(Ganing (/mob), "Ganing", "#ffffff", "#000", null, 3, 5) Ganing (/mob): CreateName(255, 255, 255) Ganing (/mob): Login() runtime error: bad icon operation proc name: MakeIcon (/mob/proc/MakeIcon) source file: Login System.dm,51 usr: Ganing (/mob) src: Ganing (/mob) call stack: Ganing (/mob): MakeIcon() Ganing (/mob): Login() It even makes the skin go back to 3.5. |
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Like if I wanted to print some text on the map as below:
Time to Battle
Player 1 vs Player 2
GO!
I want to use it on a 'screen' on the map you see.