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| Pixel based directional projectiles |
Version 3 ·
Date Added: 5/11/05
If you wish to download this library for your Linux/Mac installation, enter the following on your command line:
DreamDownload byond://Shadowdarke.PixelProjectiles##version=3
Emulator users, in the BYOND pager go to File | Open Location and enter this URL:
byond://Shadowdarke.PixelProjectiles##version=3
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![BYOND Favorite [BYOND Favorite]](/rsc/star14.gif) | BYOND Favorite |
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Pixel Projectiles provides a simple interface for customizable directional projectiles that can fire at any angle, speed, and duration between updates and guarantees accurate hits.
Hooks are provided to allow you to define:
- how hits are determined.
- what happens when the projectile hits an atom.
- what happens when the projectile reachs max range without a hit
Also includes a handy proc for spread shots. Fire an even spread or random shrapnel within the cone of fire with one easy proc call.
Version 3: (04-04-2006)
- Fixed a bug that caused high velocity projectiles to occasionally miss. Kudos to DarkCampainger for not only noticing it, but also finding the fix! (DarkCampainger, XxDohxX)
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