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| Display text on any atom! Includes mobile chat balloons and client.screen (HUD) based text/input boxes. |
Version 10 ·
Date Added: 1/21/02
If you wish to download this library for your Linux/Mac installation, enter the following on your command line:
DreamDownload byond://Shadowdarke.sd_Text##version=10
Emulator users, in the BYOND pager go to File | Open Location and enter this URL:
byond://Shadowdarke.sd_Text##version=10
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Preview some features of the sd_Text library with the free sd_TextDemo!
sd_Text expands on the MapText library.
| MapText vs. sd_Text |
MapText Library |
sd_Text Library |
| Displays Text |
on turfs |
on any atom |
| Chat Balloons |
immobile |
fully mobile with two optional movement styles |
| Client Screen Text Windows |
N/A |
Yes! |
| Client Screen Input Windows |
N/A |
Yes! |
| Font Icons |
8 icon states per character |
1 icon state per character. |
| BYOND version |
306 |
requires 307/311 beta |
| Available to |
everyone |
www.BYONDscape.com subscribers |
Version 10
- sd_Text gets a long overdue update using pixel offsets instead of icon operations. What does this mean to the user? Faster programs! The icon arithmetic in BYOND causes addition downloads, with sd_Text each client used to download 8 separate icons of each font. With pixel offsets, one icon is all sd_Text needs.
- The sd_RegisterFont and sd_FontIndex procs have been removed. With the new pixel offset method, the Font Registry has been completely phased out.
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Reviews
This page shows only reviews in official resource guilds.
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Something that might make text on the map screen easier...
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