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Version 1.00 ·
Date Added: 5/31/08
If you wish to download this library for your Linux/Mac installation, enter the following on your command line:
DreamDownload byond://Zaltron.MiniMapGenerator##version=2
Emulator users, in the BYOND pager go to File | Open Location and enter this URL:
byond://Zaltron.MiniMapGenerator##version=2
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This gets the icon colors for you, no need to define colors for each turf and obj.
The code is messy, I've edited this so many times I haven't bothered keeping it organized. Which isn't a good thing.
The goal of this minimap generator is to pre-generate minimaps which is done quickly if you don't have a billion icons or pictures in your projects folder. You'll then be asked to save them as .dmi files. You then use ViewMap to open them, you'll want to take out the generate map(s) verb first. This way maps will load instant and you won't have a huge list of colors stored in memory.
minimapSize = 1
If you make that number higher the minimap will be bigger, the number represents the size of a pixel, right now it's a 1x1 pixel.
ViewMap(icon,x,y,xview begin,yview begin,width,height,pixel_x,pixel_y,zlevel,layer)
This is the function you use to open maps.
I'll work on a more user friendly version of my minimap generator another time. I'm posting this on the hub right now because it's been sitting on my computer for almost a year now, if I don't do it now I probably won't get to it for awhile.
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