ID:156447
Oct 6 2010, 11:48 am
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I'm making a strategy game that will run on a timer for turns. My question is how do i make a turn based on say 5 seconds of game time and make it generate the resources i mentioned in my Code Problems that are specific to certain cities,mines etc. (No this isnt a crosspost I'm sorry if it seems like that i need a basis for my turns)
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For example: [link]
As you can see, the turn part of the system is due to the while() loop.