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Help you help us.
0
 
Existing preprocessor directives such as #warn output a message to the build output, but flag a warning. It would be …
0
Open
 
Would it be possible to implement additional regex flags like the unicode flag? Right now, \W (non-word character) …
0
Open
 
Why not listen on IPv6 interfaces as well as IPv4? Sure would be nice. Pretty sure you have to go through more effort …
0
Open
8
Resolved
 
4
Resolved (513.1514)
 
These interface hooks would be really useful to define at compile-time so that we could call a verb when the UI had …
2
Resolved (513.1514)
 
Please enable the 'Run' feature before the object tree begins to generate in Dream Maker, and/or allow the step to be …
1
Open
 
The ability to be shown/display the HEX code of the selected color in the icon editor. This would allows us to connect …
1
Resolved (513.1514)
 
Currently there's no way to make not full-tile walls, because if you stand on the opaque tile you will see everyting …
2
Not Feasible
 
So if I set an input as num|null, the "cancel" option shows up, but I can't press ok without any values set. So if I …
11
Open
 
I've grown quite fond of using Visual C++ from Microsoft and I highly doubt this feature is copyrighted, but I would …
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33
Open
 
Update the color value to existing
1
Open
 
It would be nice to have an easier means of converting to and from hexadecimal than with soft code.
1
Resolved (513.1514)
 
Text macros is great, but unfortunately not very flexible for complex text. If there is multiple objects/mobs in …
7
Not Feasible
 
Make -dm-text-outline be able to outline embedded images in maptext
1
Resolved (513.1513)
 
Compile time seems longer than it should be for some projects.
1
Resolved (513.1512)
 
(Posted by Lummox JR on behalf of Kozuma3.) Anyway to remove AA from maptext/outlines?
2
Resolved (513.1512)
 
I've been experimenting with the new masking filters and plane masters. Something that became pretty apparent is that …
2
Open
 
Currently, a server detects whether it is in pixel/tile movement mode based on whether objects in the world have a …
2
Open
 
The current method of invoking client-side winset/winget in JavaScript is by setting the window.location to a special …
3
Open
 
Now that we have server, and client CPU profiling I'd like to see memory usage profiling improved for both. Right now …
1
Open
 
Addr can sometimes include a port number, and sometimes not. Anybody who mostly dealt with the latter will get …
0
Open
 
It would be nice to be able to change skin controls' anchors at runtime.
0
Open
 
While working on some low level frameworks I've been running into issues where you cant pass along arguments properly …
17
Open
 
I'd like to be able to set the frame I want the ref's icon to be at on animate, the same as it's done with the …
2
Not Feasible
 
Currently, doing 3d effects is very much possible using transforms and clever trickery: However, this is very much a …
1
Open
 
This is simply a request to be able to get the argument names from within the code when you have a proc path. Something …
1
Open
 
Custom GLSL/HLSL shaders in BYOND would be EXTREMELY useful for amazing visual effects. This would likely be difficult …
7
Open
 
When using the leading colon format to get the default map at runtime, it is useful to know the parent element of a …
3
Resolved (513.1511)
 
I would like to be able to call an optional verb whenever the element that has this hook defined gains or loses focus …
2
Resolved (513.1511)
 
In the new update it seems the dream maker alpha background has been changed to a million gray dots, as opposed to the …
2
Open
 
It'd be really nice if we could mask off parts of atoms and not have the mouse able to interact with them depending on …
4
Resolved (513.1509)
 
Having a way to layer objects in the same physical space but each with a different "mouse opacity layer" so that they …
5
Open
 
Sometimes it is difficult to find DreamDaemon crash logs on Linux. It'd be useful to have them output to a file …
4
Open
 
A lucrative feature for new and old titles.
2
Open
 
Only make runtime logs less detailed when the same runtime reoccurs. Always provide full details when new runtimes …
0
Open
 
The in operator has been observed to be slower than list.Find() in some cases.
3
Resolved (513.1508)
 
Some users have requested a blend mode that can do alpha masking at the same time, using the destination as the mask.
1
Resolved (513.1508)
 
It would be nice to expand the capabilities of maptext so it could handle indents, justified alignment, and more.
2
Resolved (513.1508)
 
https://i.imgur.com/ fQf3M8G.png I don't know how to properly explain it but it would honestly be amazing if there was a …
4
Open
 
Given BYOND's need to constantly expand its userbase, it would be nice to have support for Chinese and Japanese …
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21
Open
 
I find myself using this alot. proc//a list proc AddTo(element)//only adds to a list if that entry isn't already …
13
Redundant
 
I'd like the Nudge functions to change the pixel offset rather than step offset. It tends to put the world into pixel …
10
Resolved
 
In python, all operator methods are presented as built-in functions. i.e. class my_class: my_dict = {} def …
3
Resolved
 
Currently dream maker has a issue with icons where if it has maybe say 20+ icon states it begins to flicker alot while …
11
Resolved
 
Currently, without some honestly hacky code that conflicts with hover-over examining and other features, there isn't a …
4
Open
 
Profiler currently only has proc names.
3
Open
 
Would be nice to have a gamma filter, something like this filters = filter(type = "gamma", gamma = 2.2) would just take …
0
Open
 
Option to Find/Replace things in the current directory, or an specified one
1
Open
 
Option to Find/Replace things in the current selection
8
Open
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