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Help you help us.
0
 
Images don't seem to sync to the icon_state of the mob/obj their loc is set to. I would like to request that vis_flags …
0
Open
 
Opening multiple .dmi files should open them in a new tab instead of a new window.
0
Open
 
As the title states... At one point in the past, iconless atoms placed down in the map editor showed up as gray boxes …
7
Open
 
I already know byond keeps track of how long it takes to send out client map updates (internally called sendmaps() …
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22
Open
 
Add isinf, isnan, and isfinite to the DM language for user validation.
8
Open
 
I don't want my game to show players ads any more, can you perhaps at some point develop a system where hub owners can …
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23
Open
 
0
Open
 
"At this time, get_dist() never returns a value greater than 127. " - the ref As far as I know, get_dist is one of the …
10
Open
 
The addition of "is" type checking and casting would be a fairly simple and useful addition, something like: …
7
Redundant
 
No need to use a jackhammer to put a nail through drywall
2
Open
 
allow batching browse_rsc with an assoc list
9
Open
 
While CEF integration is in heavy development, it might be a good opportunity to rethink some of the browser APIs for …
0
Open
 
I think this would be really good QOL and easy to make, probably I'm suggesting to add a better way to access your …
0
Open
 
Unsure of the viability of this (or if filters is the best means of implementation) but I would really like this sort …
6
Not Feasible
 
appearance.toIcon()
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49
Open
 
The color bar in dream maker was removed in a recent dream maker update, and it was replaced with that hexagonal color …
4
Not Feasible
 
This causes lag in large projects if ..() is being called in Login(). I can't think of a single instance where this …
4
Not Feasible
 
Would it be possible to allow us to view and modify all colors that exist within every icon in a given project? Like …
0
Open
 
The grey checkered background grid in the icon editor is currently not a fixed size relative to the canvas- it has its …
2
Open
 
Currently it just tells you that a file is missing and what line it's missing on. It will also only tell you about the …
0
Open
 
Copied from id:670899 I was thinking about a few older games I used to play, and I remembered that the maps would wrap …
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40
Open
 
Lots of routers out there now have built-in support for UPnP, and lots of the time it's on by default. If BYOND could …
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48
Open
 
It only says "bad output", would be good to have more detailed information.
4
Resolved (513.1529)
 
It'd be nice for media keys like play/pause, etc. to be supported.
1
Resolved (513.1528)
 
Currently the buttons on a alert are displayed horizontally. Would be great to have an option so they align on top of …
2
Not Feasible
 
I wonder if it's easy or possible to add to BYOND at all. I have stumbled upon a situation, when I want to run custom …
0
Open
 
Currently we have no way as to disabling context menus for each object individually. We can only disable them in whole …
6
Open
 
allow changing max_x and max_y on a per zlevel basis.
2
Not Feasible
 
I've grown quite fond of using Visual C++ from Microsoft and I highly doubt this feature is copyrighted, but I would …
Page: 1 2
38
Open
 
Currently time2text() will convert eg, world.realtime (GMT timestamp) to the server's local timezone. I would like the …
1
Open
 
https://prnt.sc/rxtjjr instead of the lines showing themselves more to the bottom when the horizontal space is small, …
2
Resolved (513.1527)
 
I know BYOND's system will null out most references when it runs out of memory to stop it from entirely crashing. Would …
1
Open
 
Option to limit the maximum length allowed in Option to limit the input to numbers/letters Option to filter the allowed …
2
Open
 
Would be nice to be able to set up an "Angle" for a map, any type of map, probably by creating a 3D representation of …
11
Open
 
I personally think that it would be very nice if we had a feature to see the friend requests we to sent people / people …
1
Open
 
It would be useful to have a way to intercept when the user intends to use their clipboard (CTRL+C, or CTRL+V) and …
5
Open
 
It can be useful to have a plane contain stuff that's only supposed to be visible to some players (for example an …
3
Open
 
Would it be possible to get a client.soundX/Y/Z/etc? Or at least tie the game camera to the sound attributes position? …
5
Open
 
Basically what I suggest is fairly simple; a parser in Dream Maker that just parses links directly to another file …
5
Open
 
https://i.imgur.com/ WrBQnmM.png I don't mind the new triangle color selection thing but I felt like the slider was more …
1
Not Feasible
 
// imagine having a list that your code accesses heavily... // but there's no guarantee said list is always …
9
Open
 
Obviously we can't overload the standard = assignment operator because it would be a horrendous mess and probably the …
9
Open
 
(Couldn't find an existing request, but I remember this being brought up before) New operator: a ||= b // equivalent to …
3
Open
 
Currently there is significant feature gap for tab elements pertaining to customizable chat menus. Among these: 1) …
8
Open
 
These are pretty important for comfortable use of vis_contents, unless i missed them being already implemented i …
4
Open
 
mob Login() var a,b,c = get() world
8
Open
 
Setting certain built-in lists like overlays, underlays, filters, etc. by assigning a list is inefficient.
1
Resolved (513.1526)
 
I know this idea has never been given a lot of serious thought. Tom used to say it was definitely something that could …
0
Open
 
Currently it's a massive pain in the ass to debug issues with BYONDexe stuff since it's suppressing javascript errors …
0
Open
 
Test cases: https://www.mediafire.com/ file/kaqrsk1o8gwiu7s/ RenderPipelineMouseHit.zip/file OR …
5
Resolved (513.1525)
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