Most Helpful Users

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Ask questions and help improve the documentation
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Make the reference better!
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Keeping resolved threads around helps everyone suffering from a similar problem.
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A few tips for people who are looking for help.
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A collection of our best developer resources. Lasted updated on 12/26/2015.
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Difficulties Updating BYOND Social Hub
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320x320 icons + blur filters perform badly despite using render_source and render_target.
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See title. The goal is to get a blend mode similar to light blending.
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Trying to make dialogue options.
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a small error that's been bugging me on wanting to compile some slightly old ss13 codebases, need help on solving the answer to this one error
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Logout() problem with original mob while controlling a new mob.
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on New() I want my grass to change it's color, based on the entire HTML color table, but only choosing from green hues.
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When players connect to my server, "BYOND Error: Failed to certify ..." pops up regardless of the game I'm hosting.
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queryselector and getelementbyid produce errors when run in the browser control.
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I'm trying to make metal projectiles check if there's people around it and if there is, check if they're magnetized, and if they are, move towards them.
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Tring to get a bool variable to know if mob is moving or still
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How do I make a player spawn a location on first join but remain pos the next time?
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I don't know what happened, it worked fine and then suddenly the icons weren't showing up in the tree while editing the map. I cannot figure out how to reverse it.
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Overlapping an icon on top of another cancels out the randomization of the icon state.
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