CTRL+M = Icons dislpay as 8x8 pixels.
You know you want to.
ID:260040
Sep 1 2005, 8:40 am
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In response to Crispy
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It'd be awesome, admit it! Then people could make 8x8 graphics...
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In response to Ol' Yeller
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Ol' Yeller wrote:
It'd be awesome, admit it! Then people could make 8x8 graphics... You can make 8x8 graphics as it is. And you don't need some silly resizing of 32x32 graphics to do it. |
In response to Jon88
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But the DM map editor looks fugly if you use 8x8 icons then use pixel offsets + pixel movement at runtime. Sure, it looks really nice in gameplay, but oh boy, on the map it's fugly...
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In response to Ol' Yeller
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Ol' Yeller wrote:
But the DM map editor looks fugly if you use 8x8 icons then use pixel offsets + pixel movement at runtime. Sure, it looks really nice in gameplay, but oh boy, on the map it's fugly... And how would having BYOND automatically resize good-looking 32x32 graphics into small, blurry, hard to see 8x8 graphics help this? |
In response to Jon88
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Resizing an 8x8 icon to 32x32 then using Minimode would display it correctly...
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In response to Jon88
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I don't see why not. It can be an option.
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In response to Kunark
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Kunark wrote:
I don't see why not. It can be an option. I second the motion. |
In response to PirateHead
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I third the motion!
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In response to Xzar
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Xzar wrote:
I third the motion! I.. whats after third?.. Meh, I quadruple ( not sure if I spelt it correctly :( ) the motion. |
In response to Xeal
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Options are optional!
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Small mode can fit 21x21 views (the largest possible) in even 640x480 already. Why would you want an even smaller view?