client/New()
var/client_file = Import()
if(client_file)
var/savefile/F = new(client_file) //the line in question
F >> src.mob //read the player's mob
..()
Problem description:
After hosting for a bit, this run time error pops up:
proc name: New (/client/New)
source file: procs - save load system.dm,4
usr: null
src: Bloodyest1 (/client)
call stack:
Bloodyest1 (/client): New()
I keep Debug Mode on to get more information during run times, but this one doesn't give too much information. I'm not entirely sure why it occurs, but it goes on for a while and then, at least in one instance, crashed Dream Daemon itself.
Could it be extremely old save files? Or is the above flawed in some very real way?