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Feb 23 2012, 2:12 pm (Edited on Feb 23 2012, 2:19 pm)
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If you would have properly read my comments then you would not be facing any issues. I do not see how your view was wrong. Your verbs disappeared because you are supposed to re-add them to your character once you log back in. Same goes for your icon.
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Hey there, I was just creating my "Create" to he put his name and whatever, code behind:
client So, in the game, when I click "NEW", a error appears to me: Luan12 has logged in! I really don't know how to do this, with my other SAVE SYSTEM (which bugs sometimes) it all work, only difference that wasn't client/proc, was mob/proc... Both methodes appears the same bug. Best Resgards, Luan |
In response to Lummox JR
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Lummox JR wrote:
Unless I'm way out of date on this, it can't be done directlyIt can be. There is no need to use >> operators when loading, not sure about saving. Luan12 wrote: So, in the game, when I click "NEW", a error appears to meThat appears to be running in client/New(), not when you click on something? If you haven't run the parent yet, then the mob won't be connected, and will therefor give you a null error. Was the original system giving you any errors? |
In response to Luan12
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Replace the client/New() with this and try again:
client/New() |
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