I'm trying to show a preview of the player's character in a label.
mob/verb/newchar()
winset(src,"map_child", "left=char_creation")
var
icon/base_one=icon('tempbase.dmi',"",SOUTH,1,1)//stickfigure
base_one_preview=fcopy_rsc(base_one)
winset(src,null,"char_creation.base_label.image=\ref[base_one_preview]")
It doesn't update the label or show the sprite's preview. I'm a serious interface noob. Any advice?
winset(src,"char_creation.base_label","image = [base_one_preview]")
I made the assumption that char_creation was the window ID and that base_label was the label you wanted to output to.