area
house
var
owner = "None"
hnum = 0
price = 50000
guest[]
house_1
hnum = 1
house_2
hnum = 2
price = 25000
var/housearea = list ()
world/Del()
..()
for(var/area/house/h in world)
if(istype(h,/area/house/))
housearea.Add(h)
F["housearea"] << housearea
Problem description:
I want to save and load an areas variables, and this is all I could think of but it does not work. I already have a system to save the objects in the area so that is not what I am trying to do. I am trying to save all the areas of type house and their variables.
Any ideas?