Okay, here,s another one for you guys. In meh icon game, I wanna have turfs such as carpets and wood floors be built under objects like chairs and computers by default. I tried "Float_layer", which I though was correct, but float_layer makes it build the turf over the mob and everything else under it.
Using my amazing powers of deduction (o.o) I have deduced thast float layer may actually FLOAT the tile. o.o So ho do I code the tufs so they are always built under the object later?
ID:174355
Aug 24 2003, 8:14 am
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Aug 24 2003, 8:21 am
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Set the layer var of the tile, higher layer for things you want on top, lower layer for things on bottom.
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In response to Jotdaniel
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To expand on what Jotdaniel said, you're on the right track; just make sure the turf's layer is below the layer of objs and mobs.
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