ID:138580
 
Haven't tried it yet, but I do indeed love the idea.

If you implement HTML tables (which I could really use for some of my admin browser pages), then the icons could be used as an interface element.

For example, this would be a great way to show a map in the browser that you can click on and such...
On 5/28/00 12:44 am Deadron wrote:
Haven't tried it yet, but I do indeed love the idea.

Just added this to my 'tell' command, such that you see the icon of the person sending the tell, and it works like a charm. Quite useful to be able to scan the text for an icon...
In response to Deadron
I like the abilities, but I'm reluctant to use them in my game; I want it to be quite playable with telnet-type programs, and I hope we're going to see that some day.

Z
In response to Zilal
On 5/28/00 10:27 am Zilal wrote:
I like the abilities, but I'm reluctant to use them in my game; I want it to be quite playable with telnet-type programs, and I hope we're going to see that some day.

Z

I don't know what the current case is, but I would imagine there's no reason Byond couldn't just exclude the icon if it's dealing with a telnet client. (Does Byond know the client is on telnet?)

In which case you just have to make sure the icons don't contain unique information.

In my example (putting them in front of tells so it's easy to look back through the text for things sent to you by a particular person), it's a convenience but not a requirement.
In response to Zilal

It is possible to specify some alternate text to display when the icon cannot be displayed by the client, however, it isn't very convenient at the moment. You would have to type the full HTML IMG tag and set ALT='blah blah'. Otherwise, the text client simply outputs [I] or something like that.
On 5/28/00 12:44 am Deadron wrote:
Haven't tried it yet, but I do indeed love the idea.

It isn't fair... I suggested that a while back, and do they credit it to me? Heck no ;-)

If you implement HTML tables (which I could really use for some of my admin browser pages), then the icons could be used as an interface element.

I already have a table in my Battle Royal tactical console browser page to align the form buttons properly... do you mean other people can't get tables to work? Or do you mean tables in the textbox?

For example, this would be a great way to show a map in the browser that you can click on and such...

You can already do that with some effort with .gifs and SubmitLink. Just ensure that your gifs have an explicit width and height, and <img> each one with a <br> at the end to draw the next line. Works like a charm =)

Every line has to be the same height, and have the same compiled width across the screen, for it to be powerful.