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Ideas that can be freely shared to encourage creative uses of the webclient.
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So what kind of useful coding tricks have you acquired? I recently learned how to use the findtext feature as a quick …
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First, look at this: http://www.tibia.com/news/ ?subtopic=newsarchive&id=3520 I mean, this is actually a great idea for …
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This thread will be dedicated to the many Ideas I have for games on byond. its more like a journal but for games …
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recruiting, new game, hunterxhunter, hunter x hunter, ideas, advice, tips, links
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How do you plan?
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Mmo starting locations
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I'm very open to admitting that I'm not the best storyteller in my games. I've described myself as a "nintendo" style …
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you can gain a better sense of depth for cliffs if you make it more wavey instead of straight across.
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I'd like to know what you guys think makes a game solely PVP while keeping it interesting and fun to play. I know one …
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https://www.kickstarter.com/ projects/378072654/ 2140832548?token=7366c159 We're going to be posting this within a few …
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I feel that we can all learn a thing or two from one another. As a diverse community, we all have our ways of doing …
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So im curious what cool thing have people managed to achieve with the animate feature?
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Sorry I'm just asking to reserve this post for programmers who could share (you know) prolific examples of BYOND …
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Hi guys, so I'm trying to improve the battle AI of my game, so for those who haven't seen my previous post the battle …
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Hello there. This is a small lesson on how to design your projects in a more organized manner using modules. Modules …
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So, I'm building my interface and already done with the character handling/creation/loading/ introductory …
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I've been trying to come up with scenarios where goto is useful in DM's syntax. I've only found a single pattern where …
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Apparently the hot topic of 2015...
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There are plenty of 2D games that have tried to make themselves look 3D. Can you think of any games that could be …
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Trying to have a tutorial area for novice players which will have the users mob and 2 other mobs, will be tight …
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Ok so I wanted to start this so we can all share what cool tricks or nifty features we made with the interface element …
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Interface commands such as winset & winget take a long time to return, by which I mean approximately a couple tenths of …
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What options am I looking at for exposing games to the world? Webclient is something I have sort of been avoiding, …
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So for the gamers in the community, I'm making a game similar to total war but I want to add rpg plot to it. So which …
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Which one is the most efficient?
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How do you approach developing games? Does the story come first, or is the gameplay the first port of call?
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I'm in the process of making an interactive story game (however game-play mechanics don't rely on it.) I'd like to …
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i was wondering how does games like Zelda do stats? For my current project I want it to work like Zelda where there is …
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Just play a single player game, dood.
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Competitive multiplayer games come in a variety of shapes and sizes, but one of the things that tend to pop up in many …
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I've designed my battle system with units having HP/Atk/Def... when Hp==0 unit gets deleted. A unit can attack and …
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youtube:78rPt0RsosQ youtube:SqFu5O-oPmU
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As I start working more and more on the design of my game, the battle system is the most critical part of it all. As …
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While working on my project, I noticed how active the game play was becoming as far as mobility is concerned. Then, I …
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Which one do you prefer? A battle system that units have HP/ATK/DEF... vars or A battle system with kill chance …
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Say you and I are in a game together.... and there is absolutely nothing that can be done in this game. What do I add …
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I'm considering adding "house building" in a couple of my works. Just curious but what are some of the cons of this? …
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Just wanted to get some opinions on this, both have their pros and cons. But what do you feel suits 2D multiplayer …
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WARNING, 3mb and 6mb gif, respectively!
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Thoughts and ideas for a city of heroes-inspired superhero RPG, wanting to gain clarity on the idea before putting it …
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What are the most "rewarding" benefits to provide Byond members via Byond games. POLL!
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Introduction Hi! I thought I'd write a short essay on combat design that I'm fairly certain will help you sharpen your …
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Fast paced combat in a tile-based BYOND game? Heresy!
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I'm toying with the idea of making space travel a board game que as a means of travelling from planet to planet. I have …
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I was wondering how i should implement critical hit / critical damage, and i started thinking about it and decided to …
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Custom Game Clients, not the BYOND Client.
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In my current project, I'm tossing around the idea of managing different scenes. I had originally thought to make a …
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As I learn more about programming and software design, I always ask myself tons of questions about how and why things …
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Hey What would be considered the best way of handling players with lots of spells, say between 20 and 50? And why is …
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