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Ideas that can be freely shared to encourage creative uses of the webclient.
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Hey guys, I'm just gonna throw this out there. Anybody wanna kick in ideas for stuff that needs to go into a …
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I'm trying to currently create a way to save my game map. It needs to save all objects and any turfs that have changed …
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Auto-Attack: Whenever you are within 2 tiles of your target your character will auto-attack them between cooldowns …
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I recently made a post about a project I'm working on for-profit while I complete my degree at uni. Apparently …
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Hey, so I've been busy lately but I've managed to fit in some time tonight to work on Roguelike map generation for the …
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A question about combat
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So Im wondering what method of weather/nighttime would work better screen overlay? or tile base mapped areas?
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Character Creation
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As the title stated what is the best business model. Linked is a bunch of choices to choose from. Consider these …
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So my game i hope to be free with micro transactions to make a profit. Now i hate those games that you could spend …
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I started out pretty late with programming. I got into it around 16-17. I wanted to know how to make games, and I had …
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Most devs will excel at certain aspects of development while lacking ability in others. This could be result of …
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Good late night, I'd certainly like to learn more in regards to procedural generation. More specifically, I'd like to …
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Normally the != operator is commonplace in C++, though the <> operator is commonplace in Basic. I come from a Basic …
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I've gone a bit demo crazy at the moment. My current project is creating a networking system for wires and pipes …
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So the project I'm working on uses a cluster server setup for handling different maps. My only question was whether or …
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Is it possible to create a successful open source project using DM? How should it be tackled?
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Good afternoon! I would like to gather ideas on making a more "realistic yet still fun" gathering and crafting system …
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I have noticed a bunch of you have nice shiney shadows on your screen text. I attempted this, and the only way I could …
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I'm writing a post specifically about when you should announce your game because I feel like this is one of the most …
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I've never seen a game execute on this idea well, or maybe I've got a misconstrued idea of how much they really add to …
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Tapping into the power
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Quick question for programmers.
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Introduction Hi! I thought I'd write a short essay on combat design that I'm fairly certain will help you sharpen your …
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Okay, so, I wanted to make beams work in my own way, inspired from a thread I saw the other day about beam attacks. I …
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https://www.kickstarter.com/ projects/378072654/ 2140832548?token=7366c159 We're going to be posting this within a few …
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I noticed that there are multiple 'alias' functions in the Stddef, and I'm curious as to why. At first, I thought …
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Hello all, Its been awhile since the last time I looked in on BYOND, and it seems like there have been some fairly …
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I want to create something that possesses the intricate inner-mechanics of a pixel based world, in 3D. Every pixel has …
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now the beam type attacks in my game are coded awkwardly. I just want to know if anyone want to share their theories on …
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If I made a game about frogs and did a kick-starter would anyone donate?
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If you had to. How would you combine these games into one game? What would the gameplay be? Monster Hunter,Digimon,Ape …
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I've been re-reading the reference and my notes and a thought occurred to me. What can't we not use areas for? Things …
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A hashed and re-hashed topic, I know.
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I have a matrix-type question. How can you tell that your game is good, if the only people that play it are people that …
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Thoughts and ideas for a city of heroes-inspired superhero RPG, wanting to gain clarity on the idea before putting it …
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I began thinking about the Game Pathfinder as I enjoy playing it every so often and I used to be really active as a …
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I've noticed some people who get upset when their "ideas" get "copied". I wonder why that is considering very few ideas …
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Just to start off i'm not skilled in programming or too skilled in the art department either, its just an idea i was …
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Disclaimer: This thread is probably just for people who like text games. I would like to present an interface I've been …
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So, after hosting I noticed a disturbing trend- people just skip past any and all text. If there a better way to call …
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This is a post designated for all the present concepts illustrated on byond in the first place. More particularly, …
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I'm just wondering what tips and tricks everyone has that they use to make their code more easily testable. Here's my …
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I'm just wondering how other people would deal with having a playerbase from different parts of the world, groups of …
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RolePlay
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I'm new to BYOND, and plan to use this thread to keep a log of what I learn as I explore the engine.
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So I have an action adventure game, and I'm curious what type of "non action" related elements I can add into the game, …
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I'm thinking about how to approach this character movement design for a side scroller. I want the character to walk …
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I've been looking over old lost code from my On-Screen Text demo and I have been optimizing it a bit. Now, the native …
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Quick Time Events for MMO's
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