| Introduction So, I'm confused here, this new idea I got for Donyo'kuna might be really good for money, but the player …
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| So here i'm wondering why random Telnet people started joining my server one day, and leaving because the game doesn't …
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| What form of strategy should I use?
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| Hello guys, The reason i'm starting this topic is because i'll most likely create a game based on Azure dreams, …
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| This thread is in response to the thread located at id:801623. I decided to start a new thread, instead of further …
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| Please stop using dress-up game philosophy when making games!
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| tick_lag's affect on preformance
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| What kind of HUD should I use?
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| I'm hosting my new game Poseidon again, would love some people to come check out the basic game systems to see what …
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| I recently stumbled upon this article and thought it would help some of the developers in this community. Even though …
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| I love sandbox games. Absolutely love them. However it is extremely difficult to explain why that is. The games I am …
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| Has anyone come across a demo/library for, or have any ideas on how to simulate volumetric water physics? Where you can …
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| Hello BYOND Community, does anyone have ideas on how I could do the level/health/enemy stat calculations on my game? …
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| Well, I saw a screenshot of an game on google, and I noticed how nice everything on it looked. At first I thought the …
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| Can you Byonders out there tell me the steps to making a original game. By this I mean like how to come up with good …
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| I've been working on a strategy-rpg for a few months now and I've come to a point where I have to make a final gameplay …
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| turf { environment { icon='Environment.dmi' Cactus { icon_state = "cactus1" density=1 } Grass { icon_state = "grass" } …
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| I'm stumped when it comes to handling odd numbers in tournaments and other competitive systems that require at least …
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| OK got a question what do you think works better or appeals more when it comes to town buildings in NES sNES / low bit …
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| Below are two time management methods Time Passage Method One (Real Year: 15.2 Years) 1 Hour = 1 day 7 hours = 1 week …
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| Is there any reason NOT to have debug mode activated when producing a game? It seems helpful with no hindrance.
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| The average BYOND user's list of fears looks something like this: 4. Death. 3. Talking to girls. 2. A world without …
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| So, this time last year I was working on an extremely retro RPG called RetroQuest, which featured an authentically …
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| 24 tips that should help your indie game thrive!
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| I've always wanted to create a game where even I would be surprised by the story in some points. The key to this would …
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| We've all played them throughout our youths and some still do. I personally enjoy them. I'm just curious to the idea I …
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| I'm a bit unschooled when it comes to things like optimization. I have a game with a sort of side car to the …
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| Hey guys, I have a few questions about the usage of spawn(), and I figured this is the best place to ask about it. What …
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| Man! After all these years (three or four maybe?) I've finally got a solid game idea with a clear purpose! So many …
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| Ok this is a big hold up for me im trying to decide what type of combat to have in my retro RPG. turn based seems to be …
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| "...1 preload compiled-in resources only 2 preload all resources including those uploaded by players..." Im sorry but …
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| Discuss methods of combat in a Byond RPG.
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| Im making a RPG game and im wondering which resolution would look better 1.OR 2 <img …
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| Well, I know a lot of games I play, for some reason, seem to have a lot of trouble keeping people banned. Despite …
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| I'm unsure of wether or not this is the correct placement for this topic, though I suppose it could be moved at a later …
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| Today I started revamping the control scheme for Axion, the tactical RPG I am working on. I know the interface has …
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| I will admit that I am rather new to BYOND and do not have much experience with it. This is the reason why I am not …
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| In my game, many AI will utilize the same attacks (with little changes to them). I'm wondering how it would be best to …
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| Imagine this. A game thats meant to take the best aspects of every game into a playable system, allowing players to …
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| I have a feature called Stamina I almost always use for my games. Its there to keep people from just hoarding all the …
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| The idea of a live code input prompt.
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| I am in the design stages of a game and I think I want to go 64x64 icons. However, some of the iconers on my team are …
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| Code: Im diving into RTS style gameplay for the first time and id like help from someone who already knows a bit about …
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| I made this demo of a rts game on byond. There isn't too much rts things yet, but I think it's OK for a first …
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| Would their be a big difference in using a map generated from a file for a project? I mean, I think personally I'd …
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| I was thinking is it better to use HUDs for most of the games interface layout or is it better to use skin? I myself …
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| I want to create an inventory system, but am a bit lost at how I should go about creating it. These are the features …
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| I'm trying to create a system to simulate soundwaves, and I know what I want it to do. When a sound, like a gunshot, …
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