Subject
Replies
Started By
Last Reply
 
Congradulations Sonic, your our winner
0
 
I keep telling myself I am going to continue Shipwrecked, but it seems that I shouldn't waste my time on it, if no one …
Page: 1 2
27
 
I mean when is the fine line drawn for too much? I think it depends on the person but still there's a point where you …
4
 
Possibly everyone else understood this before me, but just in case... In L&D we've always had a problem with jerky …
3
 
Now, granted, I'm not like Bruce Lee or even close, nor have i actually fought in a large battle or been in a truely …
3
 
A weekend ago I happened to cross paths with a game I have never seen before, in my local video store. The title of …
1
 
What do you do, I started a game a while back and it went to hell. I need tips on how to start it. Planning and stuff …
2
 
Okay, this is how the buildings are in my game currently: B = building BBBBBBBBB BBB BBBB BBB BBBB BBBBBBBBB BBBBBBBBB …
4
 
I'm fairly new to BYOND so of course I've been reading a lot of the old forum message's, etc. I noticed a couple …
19
 
Right now, two clients can connect to TextMUD: Dream Seeker and TextMUD's browser-based client. However, as an …
12
 
After playing HRH a number of times now, I have decided I kind of like the idea of time based skill advancement, and I …
11
 
I was thinking last of an orignal RPG like game that doesn't go along the lines of slaughtering monsters and gaining …
12
 
Okay, I was thinking, the easiest way to make a team system, its to do a mob/list/teamates with a leader and a name …
2
 
Well like I mentioned before AGOK's has 30+ monsters (the + is for the special monsters I add and subtract). now the …
0
 
Got some ideas, but not not sure if many are doable in BYOND at this point. Ignoring for the moment computing …
5
 
Is there any fairly simple way of forcing people to download the updated version of your program before they can use …
4
 
I have but one question: Does anyone here use them? I never have until my latest project, which I have restarted …
12
 
This just popped into my mind, so this is more of just to forfill my curiousity...but is switch more efficient than …
9
 
Well, in SHB, I have a few super speed powers, one being that you move so fast that you leave after images, which is …
5
 
I know there are limits to 65,536 objects, and I think that limit applies individually for each type of object, obj, …
7
 
Okay, for the past 2 months, I have learned alot about DM. Now, it feels like I've crossed the mountain, only to find a …
4
 
I'm trying to make a screen obj when you click it it gives you the option of what monsters you want to attack with …
8
 
for those who wish to get rid of pking this may help to reduce it! create a popup box that asks if the person wishes to …
1
 
For a month and a half, I've spent at least 4 horus a day (taking away from my time with friends, going to parties, …
14
 
Those of you who have played (or DO play) text-based games probably know this: usually distance fighting (across …
5
 
Green S-Limey here just asking whether or not I should add a growing code to the planets that have plants on them. So …
1
 
Ok, so it's not really an art. I just needed a corny title to get you in here. :P Either way, what are the biggest …
Page: 1 2 3
52
 
has anyone ever tried to draw a picture and scan at on your scanner and try to color it in then? My artist says that's …
1
 
I was curious if you have happened to reciever my email with an example of my icons for your game. I know it has been a …
11
 
As we all know, the majority of people prefer graphical games over text ones. :) If *YOU* were to log onto a text-based …
9
 
How about a game about the philosopy and teachings of Chan buddhism and the Shaolin temple all wrapped up into a very …
9
 
Okay, I was thinking, instead of people CHOOSING thier alignment, why not having them WORK for it? It would be better …
10
 
I was thinking of letting experienced players develope thier own powers, but then I thought, it might be too much …
2
 
A large amount of debugging is finally finished, and the hub entry is uploaded, for the second beat version.
0
 
mob/proc/Attack(mob/ attacker,mob/defender) var/damage = (attacker.precision - defender.protection)/ (attacker.precision …
9
 
Okay, I need (or want) to build a program that will divide up the map into chunks of different areas - well, the same …
1
 
I know, the dreaded fan game, But halt and listen. This fan game will be watched and worked on extremely well. But …
14
 
I want to make a casino for BYOND. I was wandering if that would be legal to do.... I think it would be fun, I could …
11
 
graphics!! In truth why are alot of people buying games now days?? Graphics!! Most of them hope to be dazzled by …
Page: 1 2 3
49
 
What would cause the game to run best, if I used just multiple map files or one huge map with a lot of Z cordinates?
11
 
Which do you think is better: Selecting ALL your powers (of the same power type, mutant,super human, etc) or Selecting …
4
 
A fairly general question: What would you like to see in the ideal battle engine? - Malver
7
 
Okay, I already have a Training Computer that "magically" updates your points some how. I was thinking Genesplicer but …
2
 
I have an idea for a new game, medabots, based on the tv show medabots. Think about it
8
 
A game where you battle with cards and their cards have statistics such as def and attack...if you've played Capcom vs …
3
 
Let's look at a scenario: Two players play a massively multiplayer for a period of three years. One of them is a …
Page: 1 2
27
 
Alright, anyone who can draw something for me, I need it for EVERYTHING, AIM icons, my BYOND games, fanfics, EVERYTHING …
1
 
This is something I'm playing around in Hedgerow Hall... having the entire game economy revolve around player skill …
Page: 1 2
24
 
Ok, I'm making a new library and I need some of your thoughts on what procs I should code in. It's a text library so …
0
 
Ok, I am a pretty good coder, but not much of an idea guy. So I need some ideas for my RPG (Basicly All Of Um... LoL) …
11
Page: 1 2 3 ... 83 84 85 86 87 ...