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if anyone here has played UO, you know that instead of right clicking something to activate an action in certain …
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i was wondering if it would be a be a bad idea to charge money to have more than one character in my game. right now …
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do u think it would pose a problem with the players to have clothes in my game, but you do not have to wear them? (at …
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You know a ways back when I said that you shouldn't add features just for the heck of adding features? I lied. Dammit, …
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I have a simple map, and I want to know how to: make an image for my charicter erase MOBs that are already on the map …
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I played some nice games thus far, and I've played some.. well.. lets just get to the point. Music is one of the keys …
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I'm looking at quite an RPG. Now that I'm learning more code by the day, I just want to know some of the possibilities: …
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Hey all, I wanted to share a very outstanding inspiration of mine with you. It's a conventional text MUD based on the …
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Does anyone know how to go about making a sport league scheduler? Assuming I have ten teams (T1-T10), how can I …
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hey i like to get into the games designing world but have no idea what to go. id like to become a gmfor one of the …
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For almost all layouts i make for webpages, I have the panels and stuff expandable. I do this by making them into …
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i am trying a little idea i had the other day to use a flash presentation i made for a little menu/inventory bag, show …
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Hi all, I'm October, a newbie, and a serious game-aholic. I'm 34 and have been playing games (both computer and others) …
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Responding to a post in Newbie Central- > Give me some good examples of what amazing things lists can do! :) Here's a …
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Shopkeeper demo.
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Well, since I was pondering this lately, I was wondering what your thoughts are on the type of player that you would …
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There is a complain and an idea in this post. It is rather long. I was looking at Dan's Library on Mud the other day …
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is it bad to have multiple procs running the entire game? such as my life proc, which heals your stamina and hp when …
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To come back to a topic that's always worth re-hashing, I thought I'd briefly describe how death works in LexyMUD (the …
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Tired of having it so that when world.Repop() is called, none of the objects that people have picked up but not …
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Well, it's not exactly a "rip-off" per se, but I was wondering if it would be sinful to copy Skysaw's MLAAS purchase …
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Remember the kinda freaky, kinda cool thing I posted a little bit earlier, about keeping people inside your stat …
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how do i make a title screen .bmp so if a player is choosing a char it shows it untill the player finishes the log in?
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I've decided to restore to LexyMUD a "feature" that the earlier version briefly included: no diagonal movement. There …
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Hey, here's an interesting technique I developed while working with ways of making wizardry-from-afar in LexyMUD …
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One of the most common things people asked me about in LexyMUD was why there were all the different types of coins …
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Being usually someone who is considered a liberal, here is something that drives me nuts about many liberals: The …
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Moving this over to the Design Philosophy forum, since despite my message saying that it should be continued here, Jobe …
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I made a list of a variety of different means of getting payment (honest payment, not extortion =) from players. If you …
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I've refrained from uploading my list of some 15+ games to the Projects listing of the hub, for the general sanity of …
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Okay, I can't think of any good fuzzy frills to put around this one, but generally, what's the most efficient way to …
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I was reading over the ranter.net or whatever website with the bazillion pages of rants about everything having to do …
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I'd just like to add to the previous discussion about different acoustic techniques by saying I made a really neat …
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A common thread in many magical systems, in both fiction and folklore, is that names have power. That idea has always …
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I was thinking about some of the occurinces I've had with people being mad at me and sometimes voicing it over pager …
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hmmmm anyone know how to make a new contents only for certain obj's?
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In case it wasn't clear yet, Darke Dungeon does things a little differently from most games. In DD, a spell is an item …
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A lot of talk has been going on about RP awards, and while puzzling over how best to go about implementing such a …
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Ok...this is just asking people to toss their ideas for the greater good.. Raise your hand if you have seen or …
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Do you think players (serious role-players) would play a game where the computer generates random names and assigns …
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Here's a trend that I've noticed slowly building up over the last few years, which may be one of the most powerful …
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Some thoughts on why Myst was popular with millions of people. If you want to disagree with the premise that it was a …
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Look at this ugly text representative of a map:. x x x x x . . . . . . . . . . . . . . . . . . P . . . . . . . . . . …
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I've been playing around with the health and mana meters in DD, since I really liked the meters in SMB. It's very handy …
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Recent comments about people disdaining actual players in their games when the creator's only goal is to have fun …
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the problem is that the script is all text. and it would be a hefty download if i made them all waves. so i dont know …
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I'm about to start coding traps in my game My Life as a Spy. Just wanted to run a possible implementation by you folks, …
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I might have asked this before, but I've forgotten if so. As we approach the gold release of DragonSnot, I want to have …
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In Darke Dungeon as it stands now, I allow players to carry a two handed weapon in one hand, and another item in the …
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If you're like me, sections of code under heavy development are liberally sprinkled with things like: world var …
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