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Author
Greetings all. In this recent update I've been working more on ZScript (Which I think I should rename to ZNScript, as …
I'll probably be doing some testing tomorrow with a few of the characters if anyone would like to join!
So with real life growing unexpectedly busy, and consuming much of my time lately progress is unfortunately not as …
1.21 Quest Log Revamp - The quest log has received a visual upgrade. New Quests - 7 new quests have been added to …
https://www.youtube.com/ watch?v=W2esqVYaIeo&feature=youtu. be here is a video of my future plans for release. Hopefully …
I was out of town for much of the last week, which interrupted my work on the new interface. The three pane system I …
I've added some fancy new effects and enemies! Give this a try if you're curious and leave your thoughts! (: …
Please, keep in mind the game is under way . Don't think we won take your advice for garbage, and please always give …
As I mentioned in the previous Eye Candy thread, Skirmish will be taking a new direction! Skirmish has been a concept …
Moderator Positions! Here's the Application Form: Name: Age: Why: Experience: What special skills do you have: If you …
Well after a short hiatus, I will be working on this game again. Hopefully will be able to put out an update within a …
Boundless 0.9 Update
A lot of changes have been made. Expect a lengthy post in the future about the direction we'll be taking! As for now, …
The first public release of rice.
Greetings all. Big update on ZScript. What's big about it? Well, I was tinkering around with the call() proc and as it …
1.20 Farming - You can now plant things and harvest the results. The process to plant things usually goes like this: …
Well after far too long, it's finally time for the game to experience a major update. Unlike the last version change, …
It's probably going to be a few days or even next weekend before I host again, as the new interface is kind of an …
The first official version of Event Horizon is released, and I'd love for people to play and host their servers, and …
One reason I haven't done much with special encounter objects like altars and coffins and haven't implemented things …
I had been thinking about a map editor as an impossibly far off pipe dream, something that would clearly be neat but …
Seeking pixel artists who are willing to work as part of a laid-back and friendly development team.
I'm trying to add more variety to the monsters in the game, though with my limited graphical resources my options are …
Okay, so after considering that a big part of the appeal of a game like this is the unique combinations of loot, I …
Pictured: An acid mire. So, in addition to adding labels to the exit buttons in the town (h/t Zecronius for suggesting …
I finally sorted out the damn round system! So, release is one step closer and looking like a few weeks away now. Get …
There is now a "town" area that serves as a lobby before the dungeon. The town is menu-based rather than map based, and …
I've just been sort of quiet about the project lately. If you'd like to check out the source, I'll always have it …
The long overdue 5th Update Log!
1.19 Attack Forecast Improvements - The attack forecast has been improved in several ways. Rather than showing up in …
I Made A Dungeon! is a simple retro rogue-like, created so I could play with dynamic map generation and BYOND's limits …
A minor update, but, a big advantage. You can now use it on-the-go (mobile)!
Demon Blade: Here's a sneak peak at the game's splash screen that is for the most part done. We've come to a decision …
Demon Blade: As the player you will begin your adventure in Cruendia, a world ravaged by demons. Several races populate …
Information about our short term goals!
1.18 New Equipment Items - 10 new items have been added to the loot table. Rarities of new items are 6 to 9. Stamina …
The Dos and Don't-s of Server Approval
So my little test lasts for one more day. But id just like to talk about the future. More on the social features. My …
Take a look at the new art! And as you can see, there is now gamemodes! Gamemodes Tag Freeze Tag Infection NPCs There …
So lets hope you guys dont break my game too much. First time im hosting with player interaction. Tell me all the …
I'll be working on this in my spare time until the game is at a point where there is enough stuff to do. After three …
The last time I posted things were looking pretty grim for the project. I will of course always make an effort to do my …
I am probably one of the few people who think the built-in stat panels can be pretty neat. Sure, there are a lot of …
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welcome to icon chatters byonds premier icon trading and building game come join icon chatters and chat with friends or …
The new hub is located here: http://www.byond.com/games/ EditNero/UniversalSeas
Just wondering what players would prefer regarding the passive system. Update log coming soon!
So, the last real puzzle piece of the magic system has fallen into place: prompts. The original Hedgerow Hall had a …
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