| Original author: Generex So you just started the game on what’s currently named Beginner Island the first thing you …
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| So first time opening up a Dream Maker in a long time and I decide to boot up one of my old projects, Came and …
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| Hi Guys just wanted to let you know that Dragon-Ki is making a come back SOON, don't have a specific date yet but you …
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| So, I did a couple brief test sessions with my partner, who is well aware of Hedgerow Hall's legacy but has never …
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| Another week of updates, and this one was quite the workload! Last week we began introducing our work in progress nodes …
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| Okay, so steps 7 and 8 out of 10 had to do with creating the account system and unique/stable player IDs, and then …
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| Still not much to look at (nor is it likely to be anytime soon), but the game is getting ever closer to a playable …
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| So, as I've been saying, I set ten major priorities/goals that needed to be met (some of which included dependent …
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| Old school Hedgerow Hall was buggy and difficult to maintain because it was a very complicated game made in a very ad …
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| Hello Everyone I've added Download link for the game if you want to check it out make sure you click Zip instead of …
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| One of the biggest persistent balance issues in old HrH had to do with the differing power levels between a character …
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| So, I have the skeleton for the world. If the map generator needs some refinement to produce attractive and complex …
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| A sort of dev diary about adding a key feature to my work from alst week.
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| Well it has been a week, so I am back with another post. First off I do not have a demo available, got caught up in …
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| Hey there, cheers to another week of steady progress and a new dev log! Last week we got into fast travel and how it …
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| ToJR Update Log #8 - Venturing the battlefields.
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| Hey Everybody, I'm happy to announce BLAD is back! I will be in charge as Endrance have seemed to left BYOND behind, I …
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| Well, it's been about a year since I'm posted anything about this game. I find that since the heyday of my BYOND …
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| 20th devlog here, this marks 20 weeks of updates and I gotta say I am happy with the development pace! We've actually …
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| Slimeville Features, Prologue, and basic rundown on what is already finished.
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| Comment "Sent" if you're finished, do not Admin-Help any app-check requests …
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| DESIGN Due to us shifting gears and putting more focus in the design aspects of the game and concentrating more on …
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| ToJR Update Log #7 - Fonons Frequency with Guy Cecil and Jade Curtiss
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| Hello again folks, it's that time of the week again. Sorry for the late post this week, my internet went out as I was …
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| Hey guys, back again with another weekly update on the game's rise to completion! I'd like you to meet Luke Ford, our …
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| With another productive week behind us today makes our 16th consecutive devlog. That's four months of work. Today also …
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| Posted an update that includes the ability to generate multiple particles together and a new var that allows you to …
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| Hey there, before I get into this week's dev log I'd just like to send a big 'thank you' to everyone whose been giving …
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| Skysaw finally caught one of my messages today and updated what needed to be updated and gold subscriptions are now …
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| The Happenings on Days of the Forgotten Shinobi
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| ToJR Updates Log #6 - Guy Cecil with the Updates!
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| Dialogue, Character Portraits, Tutorial
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| Lately, I've been putting in small updates to this game every now and then, nothing major. Majority of the work was put …
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| Hello everyone, S10Games are sorry to inform the fans of Dragon-Ki that the game will come to a close at the end of …
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| I'm going to be away for a week for Vacation, and update progress will halt.
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| Hi, After setting the foundations for our new combat system we've now turned our focus on actually building the first …
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| So I don't really post updates for my game. But this part I've gotten an artist of mine to make , is just too cool. the …
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| ToJR's Log #5 - Improving each day!
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| Last week we showed our latest iteration of our combat system. This week's our efforts were focused on improving those …
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| Hello everyone PC here with Land of fire's eleventh devlog. This week has seen quite a number of new additions. The …
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| Bring Back The Exclusives News to Here! Tales of Judgement Update Logs #1 to #4 in one post!
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| BYOND 510 has made a massive amount of new goodies possible with MLAAS, as one of the obvious choices to add …
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| -Added Void Bending, and Blood Bending. (Next is Lightning, Metal, and Ice) -20% chance to shake the persons screen …
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| Hello everyone! Ishuri back again with yet another GIFt basket for you all this week. I hope you all had a good …
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| Welcome to Eden! February 8, 2016 -Flame Jail and Eye of the Storm now take 3 seconds to activate, use with caution! …
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| Supremacy has been Updated(V0.19.1)&Wiped Finally!. There has been added alot of new features, which you can get more …
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| I fixed a few gamebreaking bugs and added one new feature. A new particle variable 'begin_life' which is set to the …
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| Hello Byondlings We're back with another Dev log. Some of you may have noticed that we skipped doing a dev log last …
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