| Game will be offline due to major reconstruction of the visuals and format of locations.
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| I am looking into remaking this game after I finish my current project. First, I'd like to know the reason as to why …
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| So what has been going on recently. Recently we have seen a few quality of life improvements and fixes. From being able …
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| update 1 -Added blue boxes that revive mana -Fixed it so it does not save if you exit out while on title screen -fixed …
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| Around the middle of the week I will post the summary of my weekly updates. Which in theory will arrive every Sunday …
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| I've always had trouble creating decent looking GUIs for my games. I guess this isn't too bad, but I don't know if it …
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| I've started the process of everyone being able to play my game, woot!! It'll be online 24 seven. This is how I'll do …
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| I've got the warrior, barbarian, pyromancer, and archer pretty much done. Still a few bugs in movement, and the …
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| Coming along nicely I think. The graphics are still pretty much a cluster, and I've really got to work out a decent …
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| Servers will almost be permanent up. I've made a lot of additions to my pet system. You now can level up pets, there is …
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| So I've now decided to make all classes available from the start. My hope was to make some classes rarer and people …
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| Well, this took a while to set up but I thought it pretty cool in the end. youtube:vbaX6iIFLFE
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| So if anyone's seen my game I'm sure you've all seen the long grass that when punched it drops health. Well that long …
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| Examples of some of the new changes to some interfaces, and changes to the HUD. They are incomplete still, but …
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| Stuff is slowly but surely coming along nicely I think. I'm pretty happy with how things are coming out programming …
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| The next update I have been working on while still waiting for some art, is Player Settlements. I have already got the …
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| I would like as many people as possible to come in and give me feedback. It'll be putting my game on and off for the …
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| So I've been making a lot of progress these past few days even though I don't have as much time as I'd like work on the …
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| Graphics suck, but the systems are coming along nicely.
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| Cursed luck may be live for the entire day. So people can see what the demo state of my game will lead up too. Tell me …
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| Fully transitioned into a pixel based game, much thanks to Avid and Ter's advice/help. Rough list of updates: ----- …
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| Hola people! This is the place you wana be in if you have great ideas for the future of this game. As big or as small …
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| Hey guys! We want to hear all of your opinions on the current updates that weve been making! This is the place were you …
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| So like i said this little blog is more for me to see what i accomplish every week as well as anyone whos interested …
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| So I'm making my last stride for my final product. It will release in a demo state that will slowly be built upon. The …
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| Here is a look at the blood class. The darkest class of all! Blood -blood does not use energy, but instead his own …
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| The Untold Kingdoms The new medieval open world sandbox rpg coming to BYOND. Few things that have been being worked on …
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| Here is my second last class i am readjusting until a start testing again and completing the base game. Fiction class …
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| Im releasing my class revisions as i do them Food class -flying fork-1 tiled projectile -leg knife-3 tiled projectile …
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| Classes -created ultimates -revised ki class https://www.youtube.com/ watch?v=wDRnlcLZIts …
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| We thought you'd like to know what we've been up to.
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| Heyyo, I'm just making another side scroller and I need help testing the game. A tester needs to be available almost …
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| interiour enviroments - every single buiding is explorable -every single building will have secrets -some building have …
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| This is a random post but todays marks the day where i am finally putting all the elements ive made and put them …
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| [This post contains no pictures] A problem I have frequently noticed in multiplayer zombie survival games is that there …
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| Early combat gameplay video - https://www.youtube.com/ watch?v=ssBSBtPmBmw http://puu.sh/iHDsx/ 64aef591a8.png …
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| this week has been a lazy week. So here we go. Monster Class -class is sorta finished with its AI. It now just needs …
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| Hey everyone. Here it is, been working on it for a few days now and I want to know what you all think! Feedback and …
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| Ello ladies and gentlemen. Just a brief update on the progress of 'Conflict'. I thought the last PVP trailer was enough …
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| Good evening! I am here to display my game: The Dying Breed. Breed is an open world zombie survival game where you must …
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| Okay ive gone a bit behind for this week but heres what ive done Clothing -new set Dyes -retweaked dye system interface …
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| We've been quite busy around the office this week! Just making certain you folks know we're still alive. But seriously, …
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| Here is my new weekly log. I didnt say i wasnt going to post just that i wasnt going to show anything. So here we go. I …
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| So, I've been really bored lately. Released a couple of libraries, (you can check out my on-screen text and shadow …
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| Alot of your other byond games, you just gatta step your game up. I mean you guys are really disappointing me with your …
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| Canceled project brought back!
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| PVP trailer- https://www.youtube.com/ watch?v=RDIc9LCyviQ&feature=youtu. be So Byond's gangsta is still on the road of …
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| Well i now think im going to be more secretive about my development. Not because i care for people to copy me, your …
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