Subject
Author
(EPIC Ward Art brought to you by SulLight!) Hello again, another week of updates brought to you by the awesome team at …
The first update of the new and improved version of Guilds of Magic
What's up Byond. Some of you might have heard of Meta Multiverse Online existence for the past two months or so. As we …
V3.1 of Quarantine is now available for download and play! New weapons, maps, and zombies throwing stuff!
More info here: http:// kaizokukingbyond.forumotion.com/t95-update-2-4#293
ToJR Update Log #9 - The Start of an Adventure!
Greetings! Last week I shared revealed to you guys the first class in play in our developer's venture, Wards. This week …
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Well while waiting for Tekken to get his internet setup at his new place, I've decided to get this game playable in the …
Hello again! I apologize for the late post this week, we were caught up with preparing classes. This week I'd like to …
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Updated 05/17 - version 1.3.1 Non-aura: (by YURIRAMOS) Dash - Running suddenly in line. Jump Back - Suddenly do some …
Original author: Generex So you just started the game on what’s currently named Beginner Island the first thing you …
So first time opening up a Dream Maker in a long time and I decide to boot up one of my old projects, Came and …
Hi Guys just wanted to let you know that Dragon-Ki is making a come back SOON, don't have a specific date yet but you …
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So, I did a couple brief test sessions with my partner, who is well aware of Hedgerow Hall's legacy but has never …
Another week of updates, and this one was quite the workload! Last week we began introducing our work in progress nodes …
Okay, so steps 7 and 8 out of 10 had to do with creating the account system and unique/stable player IDs, and then …
Still not much to look at (nor is it likely to be anytime soon), but the game is getting ever closer to a playable …
So, as I've been saying, I set ten major priorities/goals that needed to be met (some of which included dependent …
Old school Hedgerow Hall was buggy and difficult to maintain because it was a very complicated game made in a very ad …
Hello Everyone I've added Download link for the game if you want to check it out make sure you click Zip instead of …
One of the biggest persistent balance issues in old HrH had to do with the differing power levels between a character …
So, I have the skeleton for the world. If the map generator needs some refinement to produce attractive and complex …
A sort of dev diary about adding a key feature to my work from alst week.
Hello BYOND! I've release Quarantine v3 for public play and download. Here's whats new: CHANGED - HUD icons …
Well it has been a week, so I am back with another post. First off I do not have a demo available, got caught up in …
Hey there, cheers to another week of steady progress and a new dev log! Last week we got into fast travel and how it …
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ToJR Update Log #8 - Venturing the battlefields.
Well, it's been about a year since I'm posted anything about this game. I find that since the heyday of my BYOND …
20th devlog here, this marks 20 weeks of updates and I gotta say I am happy with the development pace! We've actually …
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Slimeville Features, Prologue, and basic rundown on what is already finished.
Comment "Sent" if you're finished, do not Admin-Help any app-check requests …
1.56 Clinic - Dr. Gorri's clinic is now willing to accept help from PCs in treating patients, most likely due to the …
DESIGN Due to us shifting gears and putting more focus in the design aspects of the game and concentrating more on …
It's finally that time! Short and sweet: Over the past year our testing has been almost entirely between developers, …
ToJR Update Log #7 - Fonons Frequency with Guy Cecil and Jade Curtiss
Hello again folks, it's that time of the week again. Sorry for the late post this week, my internet went out as I was …
(Sorry, I forgot to post the update notes for 1.53 and 1.54 here until now. Sorry!) 1.55 Risu's Redecorating - Pink's …
I've started working on a new project that should be more ambitious/and more exciting than my previous projects …
Sorry for the long time without an update, I am like 2 months late? Well... Atleast this one was worth the time. Alot …
Hey guys, back again with another weekly update on the game's rise to completion! I'd like you to meet Luke Ford, our …
Changelog v2.1 Glad you asked. I have been completely focusing on the games mechanics and improving it further! :D …
Changelog v2 Worth the Wait! Thank you for your patience! Added New graphics Changed Some interfaces Fixed Major Bugs …
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