Subject
Author
 
Keep our resources clean!
A game in a day. Set in space. Shoot gooze monsters with lazers. Pew pew.
Proof-of-concept how to calculate maptext width and height.
Easy to use JSON parser
Irritated that offsets like pixel_x/y/z don't work properly on clients screens? Then this library is for you!
Server Manager - Version 2.0 [BUILD 2.0.1.13] Today is a great day for those few who likes and currently uses this …
Some pixel functions
Special thanks goes out to Lige and Fugsnarf, who both have reported minor bugs in the demo. Fugsnarf pointed out …
This library adds a few procs that will work in any environment, which allow you to determine the size of tiles and …
This library adds the /mouse datum to clients. It contains variables, such as position, relative position, and angle, …
Pixel Movement with diagonal and half-edge sliding.
Signal Lite is an easier to use version of Signal, a library for generating coherent noise.
Yes, y'all heard correctly. The code as well as other assets are now on it's own dedicated GitHub Repository! …
Signal is a coherent noise generator.
This post is to keep track of a list of features to come in the next updates. These won't necessarily be in the ~next~ …
Pesky spaces in chat? I can fix that!
Version b0.4.0 -Removed redundant Update() proc under Label -Separated controls into separate DM files. -All set …
A customizable autotile generator
A: Source file state preview. B: Layer order panel. C: Layer rules checkgrid. D: Efficiency options. E: Override …
Dynamically create and control windows and controls at runtime.
Shows how to use a browser window for chat output
Slider bar
Text-Stream handler class
Create a compass on-screen and have it point in a direction based on your target's position on map.
Create dynamic behavior easily!
Create and manage pools of objects for retrieval and reuse later.
Version 0.1b has been pushed, to fix a use-case issue where New() did not permit any arguments to be supplied. Set() …
Set up complex, and elegant control schemes without defining tons of verbs and procs.
Manage 2D location data easily with DatumPoint. Allows you to convert absolute coords to tile coords and vice-versa.
This is the first update in almost a year and a half and the last update for the library itself, save for any …
Well, according to Spider.IO last Decemeber, the Internet Explorer quirk that I've been exploiting for the last four …
Added new features to the game today. Now it's a lot more user friendly and has really come together. You can now build …
Progressive Combat & Tidiness So basically I changed how combat works. Now you don't instantly kill your enemy time …
Recently, there has been a massive amount of people on whose computers this library no longer works. Not only that, but …
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A year in the making. Yeah, I'll go with that.
A batch converter utility for my first-person game tutorial.
Massive is a real-time save/load chunk system that allows worlds to have tens of millions of tiles and objects saved …
Added some extra features, fixed some mechanics and changed the overall style & appearance. - Sounds - Smooth Doors - 2 …
Over 5000 different icons for free use
Added savefiles, fixes and some extras.
This system checks for users focus on the game window, and allows the game to be paused.
The list of suggestions currently appearing when using the manual code editor in Make My Dream.
The source code to a shooter that was under development for a couple of months.
Allows you to create fantastic little idle games.
Great new feature!
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A random bunch of free icons I've released from my unfinished projects.
Pixel Projectiles!
Drag & Drop instead of code.
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Simplistic physics for platformer games
Automatic Door Handling
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