Subject
Author
 
Keep our resources clean!
A library that shows how to create a dialogue system with NPCs. (All interface based)
A library that shows you how to create a custom context menu using the interface.
A little library that shows you how to create custom alerts,switch,input with fading animations.
Well, lately I was bored and decide to take a view at my libraries, and while surfing the code of F_Handler, I was …
Add simple easy to use crafting to your game.
DM doesn't have default matrices, now it does.
Automerge requires that your game uses a very specific format for autotiles and regular tiles. I will provide the code …
A DMM importer/processor for merging autotiles.
Your file must be formatted for the autotile editor to recognize the import process. You must have your file in RMXP or …
A quick way to import, format, and process animated autotiles.
Some projectile functions
A great collaboration of verbs for staff use!
Hello there, fellow developers, today I am going to try and explain to you what Server Manager is capable of doing. It …
A statistic library to make the handling of stats and vitals easier.
A configurable logging library in the style of log4j
Proof-of-concept how to calculate maptext width and height.
Easy to use JSON parser
Irritated that offsets like pixel_x/y/z don't work properly on clients screens? Then this library is for you!
Server Manager - Version 2.0 [BUILD 2.0.1.13] Today is a great day for those few who likes and currently uses this …
Some pixel functions
Special thanks goes out to Lige and Fugsnarf, who both have reported minor bugs in the demo. Fugsnarf pointed out …
This library adds a few procs that will work in any environment, which allow you to determine the size of tiles and …
This library adds the /mouse datum to clients. It contains variables, such as position, relative position, and angle, …
Pixel Movement with diagonal and half-edge sliding.
Signal Lite is an easier to use version of Signal, a library for generating coherent noise.
Yes, y'all heard correctly. The code as well as other assets are now on it's own dedicated GitHub Repository! …
Signal is a coherent noise generator.
This post is to keep track of a list of features to come in the next updates. These won't necessarily be in the ~next~ …
Pesky spaces in chat? I can fix that!
Version b0.4.0 -Removed redundant Update() proc under Label -Separated controls into separate DM files. -All set …
A customizable autotile generator
A: Source file state preview. B: Layer order panel. C: Layer rules checkgrid. D: Efficiency options. E: Override …
Dynamically create and control windows and controls at runtime.
Shows how to use a browser window for chat output
Slider bar
Text-Stream handler class
Create a compass on-screen and have it point in a direction based on your target's position on map.
Create dynamic behavior easily!
Create and manage pools of objects for retrieval and reuse later.
Version 0.1b has been pushed, to fix a use-case issue where New() did not permit any arguments to be supplied. Set() …
Set up complex, and elegant control schemes without defining tons of verbs and procs.
Manage 2D location data easily with DatumPoint. Allows you to convert absolute coords to tile coords and vice-versa.
This is the first update in almost a year and a half and the last update for the library itself, save for any …
Well, according to Spider.IO last Decemeber, the Internet Explorer quirk that I've been exploiting for the last four …
Recently, there has been a massive amount of people on whose computers this library no longer works. Not only that, but …
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A year in the making. Yeah, I'll go with that.
A batch converter utility for my first-person game tutorial.
Massive is a real-time save/load chunk system that allows worlds to have tens of millions of tiles and objects saved …
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