For those who are wondering how shadow generator works and can't seem to understand the "Shadow" file …
Page: 1 2
A little system that generates shadows for selected objects in your game.
Creates Tile Edges
Interface-based edit command demonstration.
Adicionado Save/Load
Crie seu non-rip Parte 4
Criando Non-Rip parte 3
Mochila feito em Grid Interface.dmf
Nothing serious here. I was going through my creations list and thought I'd clean up some of the stuff there. So, I …
Shuffles a list easily. No matter the size.
Complex rooves with ease! Made with mappers in mind.
By far the most superior roofing system on BYOND.
I have added the ability to ask a simple question. Any TextMenu with no options is one of these questions. Example: …
Ask the player a question, give them some options and find out what they chose. Using only text.
Developer Framework for BYOND
Use Bezier curves in your games.
A plug-in library to handle callback functions of Server Manager.
This is a game inspires by the once very popular runescape!
Upgraded pixel movement, allowing movement like in the real world. Super smooth.
!! Continuando... Movimento !!
!! Criando servidor do ZERO !!
For people who want to corporate rounds into their game.
Gathers multiple key presses and moves the user in those directions.
Utility library for callbacks, controllers, and logging
Takes input from a player and breaks it down into commands. Useful for text based games.
Helper functions for pixel movement worlds.
Ban from just looking at someone's user name instead of addresses.
Simple plug-in library to add nametags to your games!
The Long Overdue Documentation
Want text slowly typed on the player's screen? This is what you need. (Uses 2 examples: maptext and output)
You can SEARCH for what you want! :)
A library that shows how to create a dialogue system with NPCs. (All interface based)
A library that shows you how to create a custom context menu using the interface.
Include more modern-like hashing algorithms into your BYOND creations.
A little library that shows you how to create custom alerts,switch,input with fading animations.
Well, lately I was bored and decide to take a view at my libraries, and while surfing the code of F_Handler, I was …
A tracer tool for debugging.
DM doesn't have default matrices, now it does.
Automerge requires that your game uses a very specific format for autotiles and regular tiles. I will provide the code …
A DMM importer/processor for merging autotiles.
Your file must be formatted for the autotile editor to recognize the import process. You must have your file in RMXP or …
A quick way to import, format, and process animated autotiles.
Retrieve outputs from command prompt 3x faster than BYOND does it.
Some projectile functions
A great collaboration of verbs for staff use!
Hello there, fellow developers, today I am going to try and explain to you what Server Manager is capable of doing. It …
A statistic library to make the handling of stats and vitals easier.
A configurable logging library in the style of log4j
Proof-of-concept how to calculate maptext width and height.
In this, you can see all the whispers for only GM's!
Page: 1 2 3 4 ...