| A demo on how you can make a moving line graph.
|
|
|
| A library containing implementations of the A* and Dijkstra algorithms.
|
|
|
| A priority queue data structure built using a binary heap.
|
|
|
| A library which sorts lists
|
|
|
| Made by strai.Contenued by that other guy.Remixed by me!
|
|
|
| This library contains new procs like: islist() - lennum() - and alot more!!!
|
|
|
| Pixel based directional projectiles
|
|
|
| An implementation of a quad tree data structure
|
|
|
| A simple monster respawning technique.
|
|
|
| A basic spell casting system.
|
|
|
| A configurable name generator based on Werd
|
|
|
| A regular expression library for DM
|
|
|
| A system to aid in the creation of Help Systems and other branching things.
|
|
|
| My version of Random Combat. Yowzaa!
|
|
|
| Before the fall of HrH, I designed these icons for hedgemistress...
|
|
|
| Create a character icon customization system for your game.
|
|
|
| A library that allows you to check strings to see if they're either completely uppercase or lowercase.
|
|
|
| A flexible datum for dumping debug information. It handles pretty much everything, from integers to savefiles.
|
|
|
| Walk any mob back to the place they were created!
|
|
|
| An Auto Coder to maker your life a little easier.
|
|
|
| Create friendly HTML file selection popups
|
|
|
| A login system for new people! :: Made By Truzzie
|
|
|
| A simple library for managing single tile and multi-tile meters on the HUD.
|
|
|
| Completely restart DreamDaemon or upload files to update.
|
|
|
| An equiptment demo by InuTracy
|
|
|
| Overlay text or even scroll text on an object.
|
|
|
| A short bit of code to display the players name under their character. Also includes changing color.
|
|
|
| This program will make all your turfs from 1 icon instantly! You have 100 icon states? This is the program for you! ^-^
|
|
|
| A short bit of code to show how to display text messages on the HUD.
|
|
|
| A small demo that teaches how to have housing with the SwapMaps library.
|
|
|
| Games made by me, made for you!
|
|
|
| This library is designed to handle pixel functions. The staple of the library is icon.Pixel(px,py,original_loc) which …
|
|
|
| This demo will teach you one of the many ways to make a working equipment system.
|
|
|
| String manipulation functions
|
|
|
| A high resolution map of the whole world
|
|
|
| Here's the source to Role Play Online
|
|
|
| Rise of Heroes Source Files
|
|
|
| Traversing the edges of the BYOND universe so you don't have to!
|
|
|
| Ever wanted NPC Cars to drive around streets randomly? Here you go.
|
|
|
| A simple library to assist in creating branching stories (similar to the "Choose Your Own Adventure" books).
|
|
|
| This library can convert base integers (from 2 to 36) to another base. Some bases that you may know of are base 2 …
|
|
|
| Navigate lists of datums through a collapsable tree view.
|
|
|
| Handle turns for any datum (whether it's a mob or not).
|
|
|
| A game that can be fun to play. This demo also comes with the source code.
|
|
|
| A simple bank system you can include or change in your game.
|
|
|
| Easy locking mechanism for doors, containers, and rooms
|
|
|
| A code for adding Star Overlays like the ones in Kajika's DMO.
|
|
|
| Used to stop var changing programs.
|
|
|
| Searching for that elusive, but simple proc? Give this collection a shot.
|
|
|
| This shows you how to make roofs on a house.
|
|
|