A demo that explains a system which you can fire a gun!
Learn how to create a shop with buy and sell verbs!!!
Learn how to create an A.I. system for mobs. Have enemies who attack on sight and those who attack when you attack …
Learn how to make an attacking code that doesnt use var/mob/M in oview(1). This code you face the enemy to hit them, …
This is a deck of cards bigger than 32x32 that you can use for your projects.
Learn how to make a bank that stores both gold and items!
Learn how to make objects trail behind you!
The old Super Hero Bash v2(Circa August 2002) battle source code. Has alignment, and started a hospital-dying system …
Autojoins certain turfs so you don't need to do the dirty work.
Use client.dir to create the effect of camera angles.
A dungeon generator which uses "Cells" or pre-built rooms to generate the dungeon.
A demo that shows you how to make Item stacking!
Use noise matrices to build random terrains.
A simple system for enforcing time delays -- use for spam prevention, movement, spellcasting, whatever you like!
A demo on browser shops.
Multi tile stat meters on screen.
The Mafia base icon (that bald red-shirted guy) for use in creating new Mafia icons
Create custom-colored icons and cache them to reuse as needed.
A Python script to create BYOND maps from graphic files.
An example of how to use multi-dimensional lists, to create a wicki-type program. (Not commented)
Navigate the map in first person perspective!
Your first card game starts here! Includes icons, variables, and procs needed for a card game.
This is a brand new turf pack, all ALOT better then the first one! Now only 1 dime!!
An advanced text-on-map library
Generates randomly placed and sized circles of stars.
A first time attempt at html theres going to be bugs
Example of how to create stairways between maps using tags.
Tag at it's best.
BBB Chat system
Methods for randomly creating names
Source code to my 3d maze.
Alternate movement library, plug and play.
The source code to Volte's 3D Maze
Creates a random dungeon of square rooms and hallfways.
General-Purpose List-Sorting Routines
Reads and writes XML files, letting you access the contents as an object tree.
Demo of several interesting verb and statpanel snippets covered in my BYONDscape Panels article.
Easy character creation using strings, to define mob paths.
My own demo for stat meters.
Demo on how to make doors. (Can also be used for teleports, warp pads, etc.)
Make Diablo-style stat globes on screen.
An easy to use and secure money/item storage system.
Easily create spectators who can't interfere with the game.
Instantly creates a shadow for you character without using a black icon.
Let players drag HUD objects around to customize their screen layout!
A small demo of my F_Click_Menu library
An easy to use menu system for your games.
Over 200 Icons!!!!Only 3dimes!!!!!
A very simple, somewhat clunky demonstration of a first-person dungeon view.
MotionTracker lets you track motion!
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