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A list of BYOND's limitations as of 504.1234 (Stable) not listed in the DM reference.
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Here is a nice and handy list of freely available tools for each area of development and advertisement. This list …
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A ginormous wall of text explaining how to survive after the BYONDpocalypse.
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The Red Book I'm sure some of you have seen or heard of the Red Book before. It's essentially just a list of …
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Free code snippets made by the community to help DM do more for you.
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Note: This opening post is just a copy and paste from the dead BYOND Bwicki; information has been recovered via the …
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This BYONDscape Classic declares: "Runtime errors are the bane of programmers the world over". Read on if you want some …
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Welcome again to another provocatively titled Snippet Sunday. Today we're going to be talking about a problem that's …
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The mathematics behind autojoining tiles are somewhat of a passion of mine, which is why I wrote a seminal article on …
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BYOND gets a bad rap for being a jittery, jumpy mess in tile mode. This isn't the case. Just a few lines of code can …
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Loops in loops in loops.
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/* The elements of a cooldown are simple. You do not want a certain action to be completed within a certain time …
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Understanding the world startup and login process is essential to any project that wants to make efficient use of DM …
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This is going to be a big "stop it now" post. Object oriented heirarchy is not a database. Polymorphic design dictates …
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I like when strings look pretty. I especially like it when strings detailing amounts of items can discern whether or …
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How matrices are interpolated
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The second installment of the highly anticipated Webclient Tutorial. Join Doohl in his quest for digital booty and …
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Buckle up, kids; you're about to learn something.
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A modified version of mine, allowing the addition of multiple loops going on at once. In world/New() use …
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Since some of you seem to need an introduction or refresher to probability.
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I hear you guys repeating this mantra over and over again: "BYOND's map editor is trash.". And while it could stand for …
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I required a proc that did exactly this, but with more flexibility and simplicity than existing resources (namely …
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I've been struggling to get this one working for the last few hours, but I finally figured out what was going wrong …
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Contents Mouse Aiming - Static Camera - Player-Centric Camera Relevant Vector Math Mouse Movement Vector Changelog6 …
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I haven't used BYOND in a very long time, but when I did I remember most in-game chats handled long text messages by …
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I was in the middle of working on a combat system when I needed maptext to better demonstrate the transition between …
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I've been seeing some obvious mistakes people have been making in the developer help section. Since I had some free …
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I goof around with stacks and bring byond to its knees.
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Just doing something a little different.
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If you want a cool hp bar or a stamina bar or w/e but hate how you have to go out of the way to do so I created a …
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Learn about the previously undocumented backbone of atoms and images.
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I just discovered this website, but holy crap it's AMAZING. http://www.pentacom.jp/ pentacom/bitfontmaker2 EVERYONE …
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This thread is intended for documenting the emerging DM StdLib standard features. If you make changes to StdLib, please …
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When you have objects that change shape based on what is around them. (walls, cables, etc)
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Library URL: Download cryptoBYOND Available Functions: SHA1(); SHA224(); SHA256(); SHA384(); SHA512(); How to use: …
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Designed to be virtually plug and play.
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It slices and dices.
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This was an attempt to replace Forum_Account's keyboardlib, which I hate with a burning passion. I haven't taken the …
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Ever since I was too young to legally sign up for my own accounts on sites like BYOND, I was addicted. I started off …
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I'm not much of a programmer, but here it is anyways!
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I've decided to alter a "plugin" I've made for BYOND and altered some things to work more like an API. Here is a …
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Welcome back yet again to another installment of Snippet Sundays. I'm still in a find mood, so you guys are getting a …
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I was looking for a list of the hex values for the db32 (Dawnbringer 32 color) palette, and had to make them into a …
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proc/ _copytext(string,start,finish,skip_start=1) …
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Randomized Ground Cover I'd like to share a really basic snippet to help new users randomize their ground cover like …
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Welcome to the return of snippet sundays. I'll only be doing these infrequently from here on out, and I'm only going to …
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A peek at how Incursion makes maps.
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Welcome back to another Sunday. Today I wanted to talk to you about optimizing code. Chances are, if you are asking …
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Welcome once again to Snippet Sundays. Today is a special kind of Sunday where my brain isn't fogged by too much work …
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Compartment Finding Algorithm ~ Note, colours just there to help visualize what this does. Colours not included. 1st: …
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More people wanted me to advertise these so I will. Every new video I'll post it up in here now to get the most people …
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This is just my rendition of Ter 13's collider intended for projects using pixel movement (shout out to him). Being …
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I was helping someone on the Developer Help forum, and just came up with something I like, so I am posting it here …
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A brief introduction to the webclient.
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An efficient Sound Engine. This engine offers better stability and efficiency than Foomer's or DarkBelthazorzs
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https://www.youtube.com/ watch?v=k4FhvlaHv7k So I'll make a casual tutorial series that I now plan to update hopefully …
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To help myself understand triangles and how to program with trigonometry a little better I decided to write a triangle …
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