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Here is a nice and handy list of freely available tools for each area of development and advertisement. This list …
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Snippet Sundays are pretty much required reading at this point, but I noticed it's a little hard to track them all down …
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A list of BYOND's limitations as of 504.1234 (Stable) not listed in the DM reference.
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A ginormous wall of text explaining how to survive after the BYONDpocalypse.
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The Red Book I'm sure some of you have seen or heard of the Red Book before. It's essentially just a list of …
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Free code snippets made by the community to help DM do more for you.
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Note: This opening post is just a copy and paste from the dead BYOND Bwicki; information has been recovered via the …
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This BYONDscape Classic declares: "Runtime errors are the bane of programmers the world over". Read on if you want some …
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I've coded two sorting functions today: mergeSort(list/l) if(l.len 0 && right.len > 0) if(left[1] 0) result += left …
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Shows how to make Dream Daemon large address aware, and lets it utilize more memory.
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Does this maths mean anything to anyone? It was sitting in The Tabletop Simulator. proc atan2(x, y) . = (x||y) && …
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Occasionally you have some kind of a loop that does something periodically and you only want one instance of that loop …
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Sometimes you need to temporarily change a user's stats, or modify the way that they respond to input from the user …
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Help appreciated. Inbox :) insanely enough mathematics ENTIRE ESSAYS ON CURVATURE mob var/health, mana, stamina, …
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Got a game where you use verbs to interact with things? Want to have the ability to right click stuff as well without …
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I don't know why paragraphs are randomly bolded in here, please send help
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In this video, I share the basics of what you get when you download BYOND's software, and how to get started making or …
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If you need to make nice fancy health bars or loading bars you can make them look depleted or grow by having a empty …
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Get ready to fall in love with the map editor all over again. Or... Maybe just hate it less.
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So I'm not very good at... wordsing and I don't really write tutorials, but I noticed that there are just like, none …
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typesof("/proc") typesof("/mob/proc")
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//Title: Click Macro Disable System //Credit to: Crispy //Contributed by: Jtgibson /* Click() can normally be macroed, …
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Instead of using .tag now use .GetTag() and if a tag doesn't exist for that object it will now be created and returned …
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Welcome again to another provocatively titled Snippet Sunday. Today we're going to be talking about a problem that's …
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Code: obj/scrobj MouseDrag()//needs to be created so that you can drag objects on the screen where you want them …
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So, I have created a shitty thing that draws triangles. How does it work? First you need a special icon. It looks …
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Using color matrices to replace icon math in your projects
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Buckle up, kids; you're about to learn something.
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Because editing the skin manually is for suckers.
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Visibility Extension Currently in DM your options for handling visibility of objects are mostly limited to being on or …
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Making a callback system mainly because having to lose out on default args to have callbacks was lame. Figured I'd pop …
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I will start this with the disclaimer that I have not written a byond tutorial before, and I have no clue what the …
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Mobs outside of peripheral rendered invisible to the client
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Last installment we covered operators. If you are anything like the target audience of this software platform, you …
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A fun little quirk of DM I just discovered. Did you know that arguments can have expressions in their default values? …
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Plenty of global variables were harmed in the making of this thread. To our delight.
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This is how BYOND's input handling works by default: /client/Mouse[Action]() is called, which calls …
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Byond Software, LLC, INC, CO, is not liable for any hellstone and/or brimfire that results from using this incantation.
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http://files.byondhome.com/ Ter13/Exodus_src.zip This file will demonstrate the problem with repeating macros. Press …
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If you're using a lighting plane with BLEND_MULTIPLY, you'll want to use a backdrop. Any part of the plane not covered …
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It's pretty well-known that division is a slower operation than multiplication, and so a lot of times it's good to do …
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FastDMM is an alternative map editor for BYOND that is designed to be more flexible. - Very specific display filters! …
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Pretty simple conversion of Ticks or Seconds into a list of Days, Hours, Minutes and Seconds (and Ticks). Can be useful …
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Alright, most of you have read that I've sort of been working in Ue4 recently. I've got a lot of stuff on my plate, …
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My mental stupidity and why you shouldn't do things the way I do them.
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Something really neat I discovered a few months ago that's somewhat documented, but poorly understood is the "/" path …
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i had an issue where i had blck screen with no icons or map ect. but the games ran. if u press f1 u get details about …
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BYOND gets a bad rap for being a jittery, jumpy mess in tile mode. This isn't the case. Just a few lines of code can …
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var/regex/comma_expression = new("(\\d)(?=(\\d{3})+$)","g") // hidden init proc, I know I know. #define commafy(x) …
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Understanding the world startup and login process is essential to any project that wants to make efficient use of DM …
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Stats and More Stats
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http://files.byondhome.com/ Ter13/DragonWarrior_src.zip It's not 100% completed, but the basic structure is all there …
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Ever needed to unpack tons of DMI files into seperate images, or gifs? But gave up because the interface itself was so …
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Learn how the sausage is made.
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No dlls, just MATH (No maths were harmed in the making of this post)
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