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Ever need to do something before the world initializes? Here's a simple pattern to do it: var/pre_init/pre_init = new() …
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Welcome back again folks for another rambling post about how not to use DM. That being said, this is one I'm actually …
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I just got done fixing Epoch so that the loading times were 30 seconds on my powerhouse of a machine when I started and …
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This is a set of functions I had to write today after discovering that my map had been built completely wrong based on …
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I didn't know about this feature until today. Holy crap. http://www.byond.com/forum/ ?post=117967 Color me impressed.
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The second installment of the highly anticipated Webclient Tutorial. Join Doohl in his quest for digital booty and …
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Functions outputting functions outputting pretty curves.
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It's not Sunday anymore, but I wrote most of this on Sunday before falling asleep after a lovely pulled pork shoulder …
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This is the HUD system that I used to create Elora 2 I'm releasing it as an example/snippet. ofc it can be improved in …
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Hello fellow members! I see many games today and they lack a major flaw in most of them. Is it Pixel Art? Not really …
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The mathematics behind autojoining tiles are somewhat of a passion of mine, which is why I wrote a seminal article on …
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Loops in loops in loops.
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/* The elements of a cooldown are simple. You do not want a certain action to be completed within a certain time …
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This is going to be a big "stop it now" post. Object oriented heirarchy is not a database. Polymorphic design dictates …
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I like when strings look pretty. I especially like it when strings detailing amounts of items can discern whether or …
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How matrices are interpolated
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A modified version of mine, allowing the addition of multiple loops going on at once. In world/New() use …
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Since some of you seem to need an introduction or refresher to probability.
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I hear you guys repeating this mantra over and over again: "BYOND's map editor is trash.". And while it could stand for …
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I required a proc that did exactly this, but with more flexibility and simplicity than existing resources (namely …
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I've been struggling to get this one working for the last few hours, but I finally figured out what was going wrong …
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Contents Mouse Aiming - Static Camera - Player-Centric Camera Relevant Vector Math Mouse Movement Vector Changelog6 …
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I haven't used BYOND in a very long time, but when I did I remember most in-game chats handled long text messages by …
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I was in the middle of working on a combat system when I needed maptext to better demonstrate the transition between …
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I've been seeing some obvious mistakes people have been making in the developer help section. Since I had some free …
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I goof around with stacks and bring byond to its knees.
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Just doing something a little different.
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If you want a cool hp bar or a stamina bar or w/e but hate how you have to go out of the way to do so I created a …
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Learn about the previously undocumented backbone of atoms and images.
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I just discovered this website, but holy crap it's AMAZING. http://www.pentacom.jp/ pentacom/bitfontmaker2 EVERYONE …
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This thread is intended for documenting the emerging DM StdLib standard features. If you make changes to StdLib, please …
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When you have objects that change shape based on what is around them. (walls, cables, etc)
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Library URL: Download cryptoBYOND Available Functions: SHA1(); SHA224(); SHA256(); SHA384(); SHA512(); How to use: …
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Designed to be virtually plug and play.
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It slices and dices.
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This was an attempt to replace Forum_Account's keyboardlib, which I hate with a burning passion. I haven't taken the …
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Ever since I was too young to legally sign up for my own accounts on sites like BYOND, I was addicted. I started off …
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I'm not much of a programmer, but here it is anyways!
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I've decided to alter a "plugin" I've made for BYOND and altered some things to work more like an API. Here is a …
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Welcome back yet again to another installment of Snippet Sundays. I'm still in a find mood, so you guys are getting a …
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I was looking for a list of the hex values for the db32 (Dawnbringer 32 color) palette, and had to make them into a …
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proc/ _copytext(string,start,finish,skip_start=1) …
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Randomized Ground Cover I'd like to share a really basic snippet to help new users randomize their ground cover like …
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Welcome to the return of snippet sundays. I'll only be doing these infrequently from here on out, and I'm only going to …
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A peek at how Incursion makes maps.
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Welcome back to another Sunday. Today I wanted to talk to you about optimizing code. Chances are, if you are asking …
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Welcome once again to Snippet Sundays. Today is a special kind of Sunday where my brain isn't fogged by too much work …
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Compartment Finding Algorithm ~ Note, colours just there to help visualize what this does. Colours not included. 1st: …
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More people wanted me to advertise these so I will. Every new video I'll post it up in here now to get the most people …
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