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Basic Attack Proc () mob/proc Attack () // Name Of the action/Proc for ( var/mob/M in get_step (src,src.dir)) //for all …
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Well I was too lazy to write and screencapture this tutorial, so I have recorded a video tutorial instead. Basically …
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Fully commented great for new programmers who are just learning. Features; Interface example Programming examples fully …
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/* Written By: FIREking */ //text2list //takes a text argument and converts it into a list //each line in the text …
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Some credit goes to Ter13 here for helping discover some neater ways to get around inside DM This is useful for when …
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If there is anything that I'm doing wrong or inefficiently, please let me know, and I'll update this. mob NPC // I …
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Using this as a pastebin for the moment so I can go home from work and retrieve it. Unfortunately, and ironically, this …
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My GIAW entry uses the Depth-first search algorithm for maze generation and the algorithm requires a way to get a list …
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This'll create a 'Save Draft' and 'Load Draft' button after the 'Preview' button on the reply box. Not sure about thems …
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I found this article and thought I'd share it here, since BYOND is purely 2D …
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I sat down to help someone with their saving system earlier today, and found out that people still don't fully …
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So I'm wrapping up optimizing Stranded's generation and discovered a nifty trick. Note: This is only useful and can …
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Using git and github with byond development! Not really much more to say.
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In hopes of trying to bring some unity, attract some new pixel artists & programmers, and help with establishing …
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Just a handy little bit of code I came up with that displays the name of nearby mobs when they are close, and then …
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Just wanted to plug my new library, the most efficient I've been able to make a fixed angle fixed velocity …
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The 9th Tutorial in the Series. This one covers how to create interfaces and keyboard control macros.
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Just a tiny little thing, figured I'd post it because why not. This is for when you want to move a certain amount of …
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I just figured I'd post this because since the last time I was actually working on a project in DM (Which was a while …
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Heya, I've been using notepad++ for coding with byond since forever, and thought that I should probably share what I've …
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Because get_step() doesn't work with pixel movement.
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I'm trying to create the fastest (most efficient) possible pixel projectile in DM Here's what I've got so far: #define …
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Part four of the series that explains how to use BYOND skins
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An article on how to speed up Forum_Account's Dynamic Lighting library.
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Do you often find yourself saying this very thing," I want to make a game-- but I don't know where to begin." "I don't …
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How to clearly display large numbers in your games.
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I'm probably putting this in the wrong forum, but I wasn't sure which forum to stick it in. I'm an ancient developer …
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Hello! As a programmer, I often find my self feeling foolish that I don't understand, really, the concept of a source …
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A small snippet that allows a players "Reputation" to affect the value of items.
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Want to learn how to make your game look polished? How about some easy image scrollbars?
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The 7th Tutorial in the Series. This one covers how to create a basic attack verb, and how to process the damage.
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I've used this for a while, and it seems that people share code quite freely anyway so to my knowledge it's already …
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Rising Souls, a game that started in 2003. Due to unable to get a membership, I am posting a external link to the …
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Hey everyone. I took a look around with search and didn't immediately spot anything for this, so I tried to come up …
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Converting/Translating and learning from python game sources to DM ______________________________ ____________________ …
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"Students of the Ichi school Way of strategy should train from the start with the sword and long sword in either hand …
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It's just.. read it.
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Now that we have some stats, and can (sort of) level up, we need to save our character! If you haven't already read …
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A BYONDscape Classic! You've already read past the word "math" in the title and you're still reading, so why not take …
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These are just some of the procedures that I've had for a while now, having no practical use for them. Nonetheless, I …
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Part one of the series that explains how to use BYOND skins
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I made this for a friend, I wanted to keep it simple so I made it using this method. Anyone can use it, if you so …
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Sometimes it pays to have enemies block the player but it's not always good to let other people block the player. To …
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Thought I'd just share this snippit that adds a "players online" list to your stat panel. It's just a really basic …
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I don't expect anyone to use this, I made this a while ago in a request from Kidpaddle45 and felt like sharing it for …
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Just trying to help someone {;
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Now that BYOND is migrating towards custom interfaces and in-map gui's, I have a neat little trick that will help speed …
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Free stuff! Come get your free stuff here!
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For those who use vim, or are interested in learning how to use it, I quickly made a syntax highlighting plugin. You …
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A lot of sources I see bridge 2 different places by making 2 different areas for each place. This method is a pain in …
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