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You know, this thread has me thinking of a great feature for BYOND 3.x after the next version is released and …
19
 
As we approach a 1.0 of DragonSnot, I'd like to include a license with the purchased version that prohibits people from …
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Finally I can have all map objects inherit the same procs and vars! This will save much code duplication. We'll have to …
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What the heck is the UNIX Shell Access option for? I know that you can have shell access and all, but there's nothing …
3
 
I checked my BYONDimes page, and it says [Anonymous Target #1] Amount Added: (10) Fee: [blank] [Anonymous Target #2] …
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If a person opens DreamSeeker without using a .dms file or DreamMaker, then I really really think it should …
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Alright, I have an awesome plan for characters to be able to create their players through a stat panel when they log …
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This forum now operates off the same key authentication system used for the hub and DS. Hopefully it will all work …
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So I'm wondering how to use the new zipfile stuff when DragonSnot has two versions. There is DragonSnotClient.zip, …
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I think Deadron may have already requested this, but just in case he didn't, I will... It'd be useful to be able to …
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Could we get a \a text-macro (and/or a beep() function) that makes a PC speaker beep? It would be consistent with other …
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I got too many ideas for games popping into my head but im working on too many already. It gets anyoing because i …
3
 
Since this is most likely my fault and not a bug, I have learned and will refrain from cluttering up the Bug Report …
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If you have a BYOND web domain, try typing in http://yourdomain.byond.com/ tools/admin/
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I have probably not done a very good job presenting a description of how the new hub-distributed libraries are supposed …
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if(findText("Hi There","there")==0) world Suppose you wanted to add together different bodies and heads. You could do …
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Just curious. Tangent is easier to use on a Cartesian plane if you know the X and Y values.
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2 feature requests: 1. when using the map editor in Dream Maker, and i choose the "select" tool, it would be nice if i …
2
 
i was wondering... when useing lots of maps and linking them together in a zone like effect... is it better to use lots …
1
 
The new DM Hub is online. You can start posting stuff there! I made an example (Maze Demo) that illustrates some of the …
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It'd be nice if we had a "Remove Duplicate Entries" feature for the mapper so that we could delete multiple occurrences …
2
 
I check this site normaly once a day.... i checked it today... no new updates. half an hour later i try to let a friend …
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The servers may be down for half an hour or so while we do a major upgrade of the software...
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Howdy , does anyone know a way to move between world files? and if it is could you give me a rough idea of how to do …
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The plan is to have the mapper use one of those right-click context menus to show the contents of the current tile …
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You guys should make a code thing so when people swear they automatically get a warning by the system. Whe they get …
4
 
You know how we used to be able to click a target to satisfy a prompt? Well, why don't we make that possible? var/obj/O …
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2 questions: 1. Is there any limit to the complexity of a mathematical equation in Byond? or a limit to the answer? …
5
 
http://www.freewebspace.net/ guide/freegamesite.shtml here is a site that lists a lot of em.
5
 
It'd be nice if in the Hub, you could upload a screenshot (maybe max 608x608, which is equal to world.view = 9... most …
2
 
Request. Do you think they might make a change for us to assign stuff as intigers in later versions? Instead of …
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howdy , I am trying to define a proc for a mob that will walk_to a pc when it sees the pc with look i was thinking …
0
 
Can the forum add a new message function? Presently, only the newest message can be seen from the main forum page. If …
1
 
How about a world.dimes variable? Whenever the world started up, it would withdraw that many dimes from the account …
3
 
Lately games in development are popping up everywhere.There are about 30 games so far (completed and unclompleted) and …
7
 
Hi all! Due to unforseeable events involving people not being as trustworthy as I thought they'd be, I've decided to …
2
 
Why is it that the bit arithmetic operators only work with 16 bits? Enquiring minds want to know! It's not a feature …
2
 
Request: Could you add an additional function? icon *= rgb(0.5,1,1) That is, to lighten or darken the icon, only …
3
 
Hi , I am trying to incorperate character selection into my game using BYOND. does anyone know how this can be setup, …
1
 
We'll probably release 276 (whoops, thanks Guy!) early next week. It contains quite a few bug fixes and a lot of …
2
 
Haven't had requests for a while, but now I'm stretching the system... First is a request or question about overriding …
0
 
I have a ton of MP3's that i want to add to my game...but i want to know if they would work on byond. If they do plz …
7
 
I make large scale maps and trying to define and area that is 30 tiles by 30 tiles is a pain. You should have some sort …
2
 
I tend to do text-heavy games for a graphic-based guy, and it's real annoying to read paragraphs when the text is …
0
 
Just a suggestion I thought of as I'm importing a few BMPs into a DMI file: what if you set the default icon state to …
2
 
Okay I'm about to play with having multiple .dmp files that the game loads in. First problem I realize...I don't know …
2
 
Could we change the display in text mode to have colour?! PLEASE?! It would look so much better if, instead of this: …
0
 
OK, i created my map, moved some stuff around, and everything was working fine. Then i changed 2 areas and went to …
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I have no idea whether it's possible or not, but it would remove a whole classification of bugs if the usr object knew …
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The documentation states that setting client.preload_rsc to 2 will cause clients to preload all resources including …
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