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8
Open
4
Open
0
Open
7
Not a bug
5
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3
Not a bug
4
Open
 
We upscaled all our sprites and (almost) everything broke.
1
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2
Open
 
Mapper ignores the plane variable and only layers based on the layer variable.
1
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0
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4
Open
4
Not a bug
7
Resolved (511.1351)
6
Open
7
Unverified
1
Resolved (511.1351)
1
Resolved (511.1351)
17
Resolved
5
Open
7
Not a bug
0
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6
Open
6
Open
22
Resolved
 
This sound cannot be contained.
7
Resolved (511.1350)
2
Resolved (511.1350)
1
Resolved (511.1350)
3
Open
6
Open
43
Resolved (511.1350)
 
Text-mode using the BYOND default skin or any skin that has the text map option causes the screen to go black once you move the new mob for client.
17
Resolved (511.1350)
0
Open
5
Open
11
Not a bug
12
Open
8
Open
48
Open
7
Resolved (511.1348)
1
Resolved (511.1348)
13
Open
2
Open
1
Open
 
Density seems to dictate which Bump() is called even when Cross() is overridden
14
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0
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0
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0
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11
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6
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5
Open
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