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winset, specifically on-close, seems to race the client; if the window has not yet opened, despite being called first, the winset fails
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Not a bug
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2
Resolved (511.1381)
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9
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9
Resolved (511.1381)
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Resolved (511.1381)
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Resolved (511.1380)
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Can't create a generic spawner that has possible spawned thing types stored in a list variable.
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Not a bug
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Not a bug
3
Resolved (511.1380)
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Resolved (511.1379)
1
Resolved (511.1379)
1
Resolved (511.1379)
12
Open
7
Not a bug
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6
Not a bug
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Resolved (511.1378)
 
We moved to 64x64 and players were reporting some form of dynamic RSC corruption every round (icons all of a sudden being randomely replaced by other things).
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23
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10
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1
Resolved (511.1377)
20
Unverified
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Resolved (511.1377)
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0
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3
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7
Not a bug
2
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8
Resolved (511.1375)
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Resolved (511.1375)
 
Duplicate models in DM saved map files.
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6
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16
Resolved (511.1374)
1
Resolved (511.1374)
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Not a bug
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