Subject
Replies
Started By
Last Reply
7
Open
 
text2path() not working on /proc paths
8
Not a bug
 
Rushnut only wanted a simple life
13
Unverified
11
Resolved (506.1247)
2
Resolved (506.1247)
8
Resolved (web)
3
Resolved (504.1232)
8
Not a bug
 
Pager not showing my game.
5
Not a bug
 
description of how and where the problem exsists
2
Unverified
5
Open
3
Verified
8
Verified
5
Unverified
4
Unverified
 
Multiple instances of the for() statement crashes Dream Maker.
7
Verified
4
Resolved
2
Open
5
Open
11
Not a bug
4
Not a bug
14
Resolved (506.1246)
6
Resolved (506.1245)
26
Resolved (506.1243)
 
Exhaustive testing proves that BYOND's speed issues are largely due to the number of freed objects, and not the number of objects in the world.
Page: 1 2 3
43
Resolved (506.1244)
8
Open
2
Open
4
Resolved (web)
 
Returns null no matter what.
15
Resolved (506.1242)
0
Open
3
Resolved (506.1242)
 
After switching to the latest stable version 504.1234, animate has been acting differently.
Page: 1 2
21
Resolved (506.1242)
21
Open
 
Byond 500 asynchronous behaviour
0
Open
5
Resolved (506.1240)
2
Unverified
5
Unverified
5
Resolved (web)
3
Not a bug
22
Resolved (506.1239)
 
The Pager is not working correctly. Not sure if anyone can help, but I am sincerely hoping that someone can.
13
Open
2
Not a bug
3
Open
 
dm.exe won't compile project using certain built in procs/vars
3
Resolved
4
Open
 
Page: 1 2 3 4
63
Open
7
Open
18
Open
2
Not a bug
6
Resolved (506.1238)
Page: 1 2 3 4 5 ... 46 47 48