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0
 
Given BYOND's need to constantly expand its userbase, it would be nice to have support for Chinese and Japanese …
17
Open
 
I think there should be a proc on /datum level that's called whenever a variable is about to be queried or about to be …
3
Open
 
I talked it over with D4RK3 54B3R and he agreed with me that it would be nice to be able to assign icon_state to a …
0
Open
 
The input control doesn't currently support no-command, is-password, or multi-line.
1
Resolved (507.1258)
 
I request support for nearest neighbor interpolation in map scaling.
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33
Open
 
I think it would be nice if we have an extra argument for the byond:// protocol, where if client equals web, it'll …
4
Open
 
I've grown quite fond of using Visual C++ from Microsoft and I highly doubt this feature is copyrighted, but I would …
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27
Open
 
Currently, the only way to disconnect users that are using specific forms of connection is to do so once the user has …
3
Resolved (507.1255)
 
Rating for a game to vote,divided in graphics,gameplay and originality.each year will be chosen the best game and the …
1
Not Feasible
 
Maptext with antialiasing looks bad when upscaled. There should be an option to enable or disable maptext antialiasing.
1
Open
 
With bigger games / demos comes more verbs, and sometimes set category just isn't enough. Which is why I would like to …
6
Open
 
At present the webclient appears to be limited to a WIDTHxHEIGHT of 962x602. The BYOND logo is clearly visible as is …
4
Open
 
Is this possible? My idea for this would be via a /file datum that stores the file name like a /savefile does. The main …
4
Open
3
Resolved (507.1255)
 
Simple request, allow users to set their credit purchases to recurring for customized subscription services.
4
Open
 
Currently, whenever the user initiates a compile or a clean compile, it will show the message 'Compiling...' in the …
9
Not Feasible
 
I have many projects in which I use the same keywords and items for specific procedures and such. I understand Dream …
11
Open
 
There should be a <stylevar> declaration or something like that in the .dms that you can use to define variables …
3
Open
 
It would be cool if we had #region #endregion where we could collapse certain pieces of code (while displaying the …
4
Open
 
Add a compile warning when you provide more args than a proc defines.
5
Open
 
I would like to ask byond developers to make an option to store a selection of macros for one Key and game only, …
0
Open
 
It's time for thin client support.
1
Resolved (507.1248)
 
Can we get the Exit() proc brought within compliance with the new format for Enter() It'd be nice if Exit() by default …
2
Resolved (507.1248)
 
Descriptive Problem Summary: The modulus operator used to (IIRC) be floating-point, and lines such as "Var1 = Var2 % 1" …
8
Open
 
In Dream Maker's icon editor, you can use the Delete key at some points during icon editing (e.g. wiping an entire icon …
0
Open
 
I personally think this would be easy to implement, as math.h/cmath have fmod() built-in to allow modulo for …
1
Open
 
useful for BYOND coders :D
6
Open
 
I don't know if this would be easy or hard... depends on how BYOND works internally. Anyway, my idea is that you could …
11
Resolved (354)
 
Would it be possible to add functionality of the mouse wheel? When you left click, right click or middle click it …
Page: 1 2 3
51
Open
 
"Download audio and sound effects" shift to per-game basis
7
Redundant
 
As I read through this post, I come to think why this was left out from the v500 to do list. I simply request that …
0
Open
 
In short: list/.list./datum/smth = list() //.list. means any amount of /list/ smth[x].[.]. = somedatum //.[.]. means …
3
Open
 
A Custom Code Template is having old code load up to a new code file you created in Dream Maker.
1
Open
 
I am creating a project that uses Export() to transmit information from server to server, However because of how BYOND …
2
Open
 
Is it possible we could get a feature where we have the ability to dictate how the text is in DM? For example keywords …
2
Open
 
Visual display for the last or current proc called
18
Open
 
As it stands BYOND's integral to several implementations that secretly log user data as well as networking. Not only do …
6
Open
 
Just putting this here to see if it's feasible. I know it'll probably be not compatible with the HTML5 client, if this …
8
Open
 
I ran into an issue today where I could have used weak references as part of an audio controller. I found a previous …
5
Open
 
IsBanned message.
2
Open
 
eliminate all games rip, favoring the original games
3
Not Feasible
 
Hosting your game's server on BYOND.
16
Not Feasible
 
Copied from BYOND Features forum by Lummox JR Perhaps some sort of argument: DreamDaemon myfile.dmb 1234 -trusted …
11
Open
 
I know you can do this for single player games, I already done so, but it would be nice if every client could use this …
3
Open
 
Basically 3 variables: sound.start, sound.end, and sound.loop_start (or sound.loopStart). With a description for each …
15
Open
 
Popular, active and newest? C'mon!
14
Open
 
I'd like to see more hashing support. SHA1 and SHA256 to be more specific. SHA1 because SMF forums currently use SHA1 …
19
Open
 
Lots of routers out there now have built-in support for UPnP, and lots of the time it's on by default. If BYOND could …
Page: 1 2
36
Open
 
As said here - http://www.byond.com/forum/ ?post=132464&hl=lib32# comment655963 Tom wrote: > [edit] Eventually we'll do a …
10
Open
 
What I'm looking for is a simple built-in function that checks whether or not the user has Capslock active.
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20
Open
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