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Help you help us.
0
 
One of my favourite things about SEE_PIXEL was that it rendered darkness at plane = 0, making it relatively easy to add …
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26
Open
 
Descriptive Problem Summary: The \Z anchor in BYOND's regex behaves how \z would. \z should not match the end of a …
8
Open
 
I don't know if its possible but if you can let me know. Would like to request a feature that lets us select all icon …
4
Open
6
Open
 
Simply put, I'd like the ability to use 3D sound features in the webclient, which, as I understand, are not currently …
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21
Resolved (510.1341)
 
The option to place icons that are bigger than the tile size, in a tiled out format, without having to use the tiled …
13
Open
 
Could you possibly add the ability for game creators to code it so the player's mouse cursor is locked in the center of …
5
Open
 
I just did some experimentation with mouse_pointer_icons a bit, and found that mouse_pointer_icon does in fact support …
19
Resolved (511.1354)
 
The webclient needs support for the Any macro.
1
Resolved (511.1354)
 
Request to: Dream Maker's Icon Editor I have been using the DM Icon Maker, and sometimes I want to have objects that …
2
Open
 
I think it would be really neat to allow a game to switch between isometric and 2D maps. Possible Workaround: Is it …
2
Redundant
 
I'm making a thread for this from the off topic discussion in ID:1955485 as a reminder for 510 Byond stores datum …
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73
Resolved (511.1348)
 
Let me start by saying this: I love the isometric worlds that you allow us to build. I absolutely -hate- the way that …
6
Open
 
I'd like it if we could make mouse_pointer_icon larger than 32x32, mostly because I can think of a few instances where …
16
Resolved
 
http://www.byond.com/forum/ ?post=2134407 made me investigate the SSL situation here a bit more. - The whole site …
8
Open
 
The amount of things you can do with the Interface Designing program incorporated within Dream Maker is limited. For …
1
Open
 
I literally couldn't find an open request for this. Fifteen years ago, however, Dan, the forefather of DUNG/BYOND had …
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21
Open
 
Considering DM is written in C++ and C++'s std::string supports operations for directly altering the state of a string, …
11
Open
 
I'd like to be able to make procs like locate() which have access to the declared type of the variable currently being …
4
Open
 
it'd be neat if it was possible to get the \ref (or tag) value of an object or path or any sort of data using a …
1
Open
 
Give plane masters a default invisibility value that floats the original invsibility, and give it the ability to …
5
Open
 
The ability to call a proc directly from a object from within a list. var/list/List = list(new/obj/Test) obj/Test …
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47
Open
 
mob var A = 0 // set to a number strict/B = "" // set to a string Login() . = "Test" A = . // Sets A to "Test" B = . // …
4
Open
 
The ability to compile a file from a source.
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23
Not Feasible
 
I have many projects in which I use the same keywords and items for specific procedures and such. I understand Dream …
12
Open
 
The ability to scale a icon_state in a dmi file scale it by two or in half to allow for fast modification if you're …
2
Open
 
Now that pixel movements can glide with a higher client fps than the world fps, it's time to deprecate tiled movement …
1
Open
 
Well, we want some RGB (HEX) operations like: Add color (will add two RGB colors) Multiply color (will multiply two …
4
Open
 
Usr: The object or person that calls a proc or a verb Src: The object or person in which the proc or verb is called on …
7
Not Feasible
 
The webclient needs support for the client-side FPS setting.
1
Resolved (511.1352)
 
mob Login() var a,b,c = get() world
6
Open
 
Is there any way we could have something similar to the Find/Replace option for the .dm files that applies to .dmi …
1
Open
 
For atoms on the map, loc (and consequently the view() procs and opacity origins) currently seems to be from the …
4
Open
 
Simple request... Would it be possible to give users access to a function that controls the result of concatenation of …
16
Not Feasible
 
In DM, tracking the position of the mouse is done by overriding the built-in mouse events to extract the position from …
1
Open
 
If you right click an item, its icon will show beside its name. This is obviously quite useful. However, I've noticed …
2
Open
 
Wondering if there's an easier way to make the webclient more subtle for site modules.
3
Open
 
Right now, DM saves pngs using compressed RGBA, but png supports storing a palette chunk (up to 256 col(u)ors), and …
3
Open
 
A variable list for world and global variables, to accompany the variable lists for datums (sound stuff, atoms, and …
5
Open
 
Call only local procs or verbs without the fear of triggering security alerts.
2
Open
 
Probably been discussed, but let's say you are working on a graphical roguelike. Let's say your world icon-size is …
2
Open
 
Would it be possible to have some more specific debugging for runtime errors? For example, say I have two files: …
7
Open
 
Instead of "/list (/list)", it'd be nice if the first X characters of json_encode(list) was displayed instead. Heck, …
0
Open
 
I couldn't find a previous post like this so I decided to post it. When using the file type or ftp() proc, can we …
4
Open
 
The webclient should support parallel animations.
1
Resolved (511.1351)
 
The webclient should support image and area flicks.
1
Resolved (511.1351)
 
The webclient needs support for SEE_THRU.
1
Resolved (511.1351)
 
The webclient needs to support pixel_w.
1
Resolved (511.1351)
 
Would it be feasible to add a wildcard character for winset() -- the same way winget() works -- that allows one to do …
0
Open
 
Like the Any macro, which provides the actual macro's name with [[*]], it'd be nice if there was an AnyAnalog macro, …
1
Open
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