Subject
Replies
Started By
Last Reply
 
Help you help us.
0
 
Performance profiling for clientside operations, including rendering
14
Resolved (512.1425)
 
I did some popularity polling on the explicit istype() checks on the /tg/station codebase and /list is pretty high up …
3
Open
 
Descriptive Problem Summary: You can't sort the tables in the client profiler. Clicking the headers does nothing …
1
Open
 
Some important internal structures use virtual functions. It'd be good not to.
1
Resolved (512.1425)
 
Currently when dealing with the zoom option in .dmm files, we have to go to Options -> Zoom -> Desired Percent. Our …
2
Resolved (512.1425)
 
///////////////////// // ENABLE THE BUG /// ///////////////////// #define BUGMEBABY TRUE #if BUGMEBABY // This needs to …
13
Open
 
It would be cool to have a theme that isn't bright. I spend a good amount of my day looking at Icons / Sprites there in …
4
Open
 
I already know byond keeps track of how long it takes to send out client map updates (internally called sendmaps() …
14
Open
 
I'd like to request that get_step() have a step_size parameter. Since pixel movement is now a widely used thing it …
1
Open
 
The ability to compile a source into a EXE via DreamMaker. Keep the ads, keep the splash screen.. let us market and get …
Page: 1 2
26
Open
 
Seriously, I can't think of any valid reason for these variables being saved automatically, they're almost always going …
5
Resolved (512.1425)
 
It's time for some optimizations!
1
Resolved (512.1424)
0
Open
 
I'm not sure how feasible this is while BYOND is stuck on a dated version of IE, but do you think there's a way Unicode …
3
Open
 
Option to Find/Replace things in the current selection
1
Open
 
The Steam support for BYOND currently doesn't include DLCs, such as: http://puu.sh/x6HTQ/ 4f8e792619.png This is an …
17
Open
 
Surely you are aware of the IO game craze and how being able to literally just click a game and it plays with no extra …
18
Open
 
Perhaps make the compiler a little more helpful.
2
Open
 
Currently, calling browse_rsc('icons.dmi', "icons.dmi") will export not the entire file icons.dmi to the cache as with …
5
Open
 
Shift-F3 - Find Previous Find atom/procs/verbs definition Automatically close tab if inactive for X minutes. Shortcut …
Page: 1 2
21
Resolved
 
https://gyazo.com/ 7bb58e0be7e446d924c4dc7ac06be02b Can we have an option to not show that screen and auto-login the …
2
Open
 
Find common texts up …
4
Resolved (512.1423)
 
-Copy path -Copy name -Find in map -Un/Comment code -Procs --List of procs -Verbs --List of verbs You can suggest more …
0
Open
 
The Find box in Dream Maker, used in the .dm editor and the map editor, is modal, but the Find/Replace box is …
1
Resolved (512.1422)
 
It'd be highly useful if we could have a way to check if an icon has directionals (as rather of only having SOUTH and …
1
Open
 
Chromium Embedded Framework is very easy to implement and it would add SO much power to BYOND. It would also mean …
Page: 1 2 3
58
Open
 
It would be really nice if we could see info about drags in other mouse procs like click so we can support advance …
1
Resolved (512.1421)
 
mob/proc/punch(var/force=0)// punchhhhhhhh I use the above code to do this quickly, it's easier than navigating the …
7
Open
 
There's a hidden feature that can provide a report on world connections, uptime, and sleeping procs. It would be nice …
1
Resolved (512.1421)
 
I frequently am asked to delve into problems with my libraries that aren't problems with my libraries. 9 times out of …
2
Open
 
Would be super great if we had a way to jump to specific coordinates on a map instead of having to manually navigate to …
2
Open
 
BYOND currently has MP3 support via FMOD. Now that MP3 is a free format: …
7
Open
 
So, a lot of SS13 servers (I'd hazard to say nearly all of them) have A* implemented in some way or another …
8
Open
 
(Posted by Lummox JR on behalf of Yut Put.) Changing icon files does not trigger the compiler to ask if you want to …
3
Resolved (512.1419)
 
I'd very much appreciate supporting the line-height css property. I've been having to modify ttf fonts to get a perfect …
3
Open
 
So I'm currently abusing the everloving crap out of browser windows to show tooltips for in-game objects. I have it …
10
Open
 
Resolving defines uses a linear search, this could be made a binary search or other logarithmic solution to speed up …
2
Resolved (512.1418)
 
Forgive me for rambling but I'm going to try to explain both what I want and why I want it, to make sure you understand …
3
Open
 
Distinguish between "this is being input" and "this has been sent" in verb argument procs.
4
Redundant
 
Needs to go, clients should never be triggered into this nonsense.
3
Open
 
Please enable the 'Run' feature before the object tree begins to generate in Dream Maker, and/or allow the step to be …
0
Open
 
I'm using dm.exe from a 3rd party IDE and it'd be really helpful if I could get the error/warning output to be full …
1
Resolved (512.1417)
 
Currently we have no way as to disabling context menus for each object individually. We can only disable them in whole …
5
Open
 
One of the problems encountered when distributing BYOND projects is that Dream Seeker always phones home, even if you …
11
Open
 
As we talked, would be cool if objects inside a plane were allowed to make up their own minds about client color if the …
0
Open
 
Descriptive Problem Summary: Empty tabs and spaces left over from earlier code edits are getting forcibly removed from …
1
Open
 
Descriptive Problem Summary: Text input does not support the shortcut to delete words (CTRL-Backspace). Instead, a …
3
Open
 
When an icon contains multiple copies of the same image, Dream Seeker should save memory by only keeping one of those …
4
Resolved (512.1414)
 
Simple request, just an option to clear DD's output.
1
Open
 
I think that blur, motion blur, and drop shadow, would be far more useful if you could animate the x and y of them in …
11
Open
Page: 1 2 3 ...