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Ok, im just gonna throw this out there since it was clearly out of place in Falacy's Post. Like i said in the previous …
8
Open
 
This may have been asked but I couldn't find it. But In my game if I try to add an overlay/underlay or change my icon …
2
Redundant
 
Basically, adding a system that would allow people to create a type of 'invisible' icon that would cover the immediate …
3
Not Feasible
 
I've been seeing a lot of these scam looking DOWNLOAD button ads all over the site again. Some of them point to …
3
Open
 
Well I think it's a small thing but it would be useful if you were typing in the textbox for a macro & it knew what …
1
Redundant
 
Hi, I look in the page and I see a guide to learn the DM but I can find in spanish. I want to know if can be possible …
0
Not Feasible
 
DMIs are loaded into memory uncompressed. However, it is my understanding the entire DMI does not need to be loaded in …
2
Open
 
Well not sure if this should be a bug report or a feature suggestion because it could easily be by design, an …
0
Open
 
It'd be pretty handy to use call() to access procs defined in other dmb files, eg: // Inside an external dmb file, …
2
Not Feasible
 
BYOND should implement new movement types that can greatly benefit developers without the need for them to create …
1
Redundant
 
It may seem silly, but on wikipedia (Sometimes, it seems to pop up on wikipedia), and most forums that I know of they …
4
Open
 
Considering we have DrawBox and GetPixel... I was hoping for a PixelCopy() function. Essentially you would provide the …
3
Redundant
 
Overall, I have not found the BYOND developer forum to be very user friendly and it's also a bit hard to read what …
12
Redundant
 
Copied from BYOND Features forum by Airjoe Alright, well, after my previous idea was pointed out to me as impossible …
7
Open
 
It would be great to have the option to split the byond window into parts for people playing on dual monitors. Like, …
1
Open
 
BYOND can you add a Single Player Feature to every single game created on BYOND.
7
Not Feasible
 
It'd be nice (if feasible) for byond to be present in the user-agent header from the other browsers, like it is in IE …
1
Not Feasible
 
Well i just suggest a feature that let's us import multiple images in a Movie on a DMI. So if we want to import …
1
Open
 
I would really like a version of byond for ubuntu. I remember playing byond on my desktop with windows. So I decided to …
1
Redundant
 
theres alot of windows users, and i can see why it is the main consern for that proccecor, but there are also linux …
4
Not Feasible
 
My cousin replaced my name with his and now whenever we log onto the game, "Duel Monsters Genesis", it will always log …
2
Not Feasible
 
I would like a native proc for calculating the distance between two tiles in a circular shape. This proc would …
1
Redundant
 
Have BYOND provide a chat server that would be used to replace the pager and could be leveraged by game developers …
3
Open
 
As some icons will not display properly in grids, I would suggest the option be extended to include displaying atoms by …
0
Open
 
Copied from BYOND Features forum by Airjoe Background by Mobius Evalon at ID:586472 I was wondering how feasible it …
14
Open
 
I think it would be nice if I could organize the lib folder in Dream Maker. Say, a "Favorites" subfolder at the top …
0
Open
 
There should be an option to toggle the anti-aliasing when using stretch-to-fit. It's annoying how blurry it gets when …
18
Open
 
Well the whole thing is very self-explanatory. Don't you think it would be awesome to switch you membership to another …
4
Not Feasible
 
I'm trying to Insert a 32x32 icon into a (let's say) 48x48 icon. After sticking in Width()/Height() messages to my code …
1
Redundant
 
It would be nice if the label and button were merged into a single control where all the options between the two were …
3
Open
 
Parallax scrolling wouldn't be such a pain if we could have screen objects which don't alter the game's resolution. It …
5
Open
 
The title sums it up. The inability for member contributors to upload screenshots becomes a pretty big issue on hubs …
0
Open
 
I think it's nice to keep up-to-date with other programming languages, and I believe that this addition will improve …
0
Open
 
This is a feature request to have a link to your favorite games under the Games drop down menu. Currently if I want to …
0
Open
 
idk if the development kit is still being worked on, but i have a feature suggestion that involves creating libraries …
2
Open
 
Currently, the icon size for mouse_drag_pointer is restricted to world.icon_size. I'd like to see this restriction …
0
Open
 
There should be a single person in charge of both the basic game submissions, and the featured games submissions. Not …
2
Not Feasible
 
My friends at school are trying to get into Byond, but.. well, every time I get them to tell me their key, I forget, or …
3
Open
 
I'd like to request a way for override icons (the ones you can show to select clients to override a thing's current …
11
Open
 
I don't know if this is possible or not or even feasible & it doesn't really matter too much but would it be possible …
2
Not Feasible
 
It may have become necessary to make an official feature request for the Flash Client. It has been almost a year since …
3
Open
 
The DM compiler feels empty and not too user-friendly. When I'm programming I should be exposed to the …
1
Not Feasible
 
OK so maybe my last idea wouldn't have worked because of it being too complex or taking up too much space compared to …
2
Not Feasible
 
I Would like to see possibly an android client
1
Not Feasible
 
I understand that the Dream Maker language is very easy to learn compared to others, however I believe that the "Build …
2
Not Feasible
 
This is something that I think would be nice for the Flash client. It would most certainly give BYOND games more …
2
Open
 
Would be any possibility to be able to add GIFS (Animated) in Labels. Because they only show the frames but not …
2
Open
 
I reckon it'd be handy if we could use find/replace for text longer than 1 line.
0
Open
 
Basically, it would be better if when adding a frame you could chose where you want it. For example, if you had an …
2
Open
 
I have seen a lot of attempts at rotating a mob(or object) based on the person's mouse coordinates. While this is a …
2
Open
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