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Distinguish between "this is being input" and "this has been sent" in verb argument procs.
4
Redundant
 
Needs to go, clients should never be triggered into this nonsense.
3
Open
 
Please enable the 'Run' feature before the object tree begins to generate in Dream Maker, and/or allow the step to be …
0
Open
 
I'm using dm.exe from a 3rd party IDE and it'd be really helpful if I could get the error/warning output to be full …
1
Resolved (512.1417)
 
Currently we have no way as to disabling context menus for each object individually. We can only disable them in whole …
5
Open
 
One of the problems encountered when distributing BYOND projects is that Dream Seeker always phones home, even if you …
11
Open
 
As we talked, would be cool if objects inside a plane were allowed to make up their own minds about client color if the …
0
Open
 
Descriptive Problem Summary: Empty tabs and spaces left over from earlier code edits are getting forcibly removed from …
1
Open
 
Descriptive Problem Summary: Text input does not support the shortcut to delete words (CTRL-Backspace). Instead, a …
3
Open
 
When an icon contains multiple copies of the same image, Dream Seeker should save memory by only keeping one of those …
4
Resolved (512.1414)
 
Simple request, just an option to clear DD's output.
1
Open
 
I think that blur, motion blur, and drop shadow, would be far more useful if you could animate the x and y of them in …
11
Open
 
A 'master' of planesmasters would be useful when you want to apply a filter to multiple planes at once, and should be …
1
Open
 
I would like to see at least some minimal amount of mouse interaction with skin elements, besides just buttons …
13
Open
 
I thought I saw somebody else ask for this somewhere, but, I couldn't find it. Would be nice if you could change the …
8
Open
 
Like , , , , ...
15
Open
 
At the moment, as far as I can tell step_to and walk_to use get_dist, so a mob using walk_to or step_to stops in an …
3
Open
 
When another library is added to Dream Maker that have debugging on, it will make the current environment always …
6
Resolved (512.1413)
 
So I think it'd be a neat feature if there was an option on skin elements such as childs etc, so they could be moved …
2
Open
 
Currently you can only get the major part (major.xxxx) of the client's BYOND version. However, I'm wanting to check the …
3
Redundant
 
On the user's Manage Files website page: preview of images, folder icon for directories, zip icon for zip files.
0
Open
 
This is useful for clothing, hair, and accessories, that should have different layers based on the direction.
3
Open
 
The DMM format allows several turfs to be added to the same location. DS loads the last one as the actual turf, and the …
7
Open
 
What we need A proc that when someone right clicks, instead of calling the normal context menu, will give a list of all …
16
Open
 
Basically some sort of input class that is similar to the standard anything in list() syntax, but allows for the use of …
6
Open
 
So, you can set a gif to loop only specific frames, setting a custom start point. https://i.imgur.com/ kVCDRsD.png I …
0
Open
 
Add 2xSai as a scaler.
2
Open
 
I'll start this off by saying I'm not a code/hardware wizard, I do not now the extent of difficulty on how to do this, …
3
Open
 
is automatic port forwarding with UPnP possible? with instructions to port forward being given only if UPnP is disabled …
2
Open
 
Booleans - 2 buttons (0 and 1) Min and max - slider Return to default (initial) Change the order manually or …
1
Open
 
What about changing this usual window at dream maker, to something similar to the one used in the map editor? Being …
4
Redundant
 
We can avoid annoying the user with dll/file/shell prompts on startup if we knew the prompts would get generated.
1
Open
 
Order instances by A-Z, Z-A, Real order of the icon. Hide name (Side by side, like RPG MAKER.) and allow change the …
0
Open
 
Simply put, don't want to be rounded to the nearest dollar, I want to be able to donate a specific amount of money …
9
Open
 
I thought this had been requested, but this was all I could find. Instead of using whatever browser the user has …
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24
Open
 
There is currently no easy way to figure out what gamepad axis was used once a macro has been queued. The following …
0
Open
 
This would affect both Dream Seeker and Dream Maker. All I want for Christmas is a DM equivalent to the Game Maker …
1
Open
 
Format:   newpop(pop,Args) Returns:   A reference to a new atom or datum as defined in pop. Args: …
0
Open
 
I don't know if it's just me or not but it's painfully slow to try and search the forums. I'm trying to look up answers …
11
Open
 
Copied from BYOND Features forum by Lummox JR Perhaps some sort of argument: DreamDaemon myfile.dmb 1234 -trusted …
Page: 1 2
29
Open
 
Would it be not too much a hassle to add a special inherit value for icon frame delays denoted as a star (*)? What this …
1
Open
 
It'd be nice if we could overload proc calling like you can in C++ -- and by that I mean operator()(...) Example use: …
1
Open
 
An addition to operator[] and operator[]= for handling nested indexes, each passed as a parameter. For example: …
2
Open
 
it'd be fantastic if DM had a native implementation of libcurl. Doing it through shell() or javascript just isn't fast …
1
Open
 
Would be nice if you didn't have to sift through an entire ad just to find out whether or not it's paid, unpaid, or …
0
Open
 
BYOND being limited to a single prng globally is a major headache. I'm fine with rand(), prob(), pick(), and roll() as …
3
Open
 
Some SS13 servers are experiencing hangs that are most likely the result of a malfunction in the proc queue. To see if …
1
Resolved (512.1401)
 
It'd be neat if we could set our status in the pager to invisible and appear offline to other people. Sometimes you …
3
Open
 
The ability to override how a datum is represented when converted to a string. This defaults to name if the var exists, …
6
Open
 
I assume the cap was added to avoid showing the few billion errors that arise when you miss a parentheses, but this …
7
Resolved (512.1399)
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