Subject
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Started By
Last Reply
 
Changing turf appearances shouldn't cause the whole map to refresh.
6
Resolved (505.1233)
 
I would most definitely like some means of actually telling DreamSeeker to directly invoke winsets from the local …
Page: 1 2
26
Resolved (504.1228)
 
Threading is re-enabled by default in this beta version. All thread settings are now in daemon.txt, rather than also …
3
Resolved (505.1233)
 
Changes to threading for 504.1232
1
Resolved (504.1232)
 
This doesn't have to really be added just a little idea I had. But why not make games (now keep in mind not big rpg …
4
Open
 
I personally think this would be a nifty touch to the new line numbers. I know nothing about it's implementation, so …
Page: 1 2 3
41
Open
 
Could we possibly have an extra parameter to the command line for DreamDaemon to turn off threads. This is make things …
5
Resolved (504.1231)
 
To determine if an object should be renderered, you would simply check (atom.visiblity & mob.can_see) == atom.visiblity …
3
Open
 
Check this
3
Not Feasible
 
I'd really like to see some way to authenticate keys through some a web API or toolkit, something akin to the way DMCGI …
Page: 1 2
25
Open
 
Bring back BYOND Guild, where you can create your own guild on BYOND Website like before.
16
Not Feasible
 
The following post shows an interesting example of downloading binary data using world.Export(): …
9
Open
 
(in the topic, I mean 'open' as in...not needing any sort of formatting or special reading) It'd be great if Dream …
7
Open
 
Would it be possible to add a new error in to the compiler? Basically it will tell you if you have an icon state set in …
8
Open
 
Kind of similar to ID:1283286, but a completely different feature. Currently, we have __LINE__, __FILE__, CRASH() and …
10
Open
 
Currently, as I progress with the updates for Server Manager, I am still guessing how would I approach to determine …
0
Open
 
This returns 1 if the given variable can be set at runtime.
12
Open
 
When debugging my game, I often keep track of how many instances of each object I have. Right now, I use the following …
7
Open
 
Hello. As someone who's finicky with details, I thought it would be nice if BYOND's FMOD implementation could support …
3
Open
 
This is pretty simple, I think. Sometimes, when you're working with someone from a different timezone, their files are …
2
Open
 
When setting up macros in an interface there are 2 checkboxes: Repeat, and "When key is released" (Key Up basically) I …
3
Redundant
 
call()() is an incredibly useful function. However, in order to use a /list to hold the params to use, you need to call …
3
Redundant
 
Okay, one more from me for the month to go alongside the new javascript interface stuff (THIS IS BRILLIANT, GUYS! I …
4
Resolved (504.1229)
 
Ok imagine a game where you shoot guns. I have such a game. The problem is that when your holding down a movement …
10
Open
 
It would be nice to get a list of all properties for a control.
3
Resolved (504.1228)
 
I know I might be wasting your time, but could it be possable to but Byond on Xbox,Ps3/4 ect...? If Byond were put on …
4
Not Feasible
 
Today I was thinking to myself, "What does Developer Help lack with its current system consisting of: The Best Helpers …
4
Open
 
Be able to see your helper points.
3
Open
 
I am requesting that a new client connection type is added / supported to describe when a client is connecting with …
6
Open
 
The chunk size for file transfers has been increased.
4
Resolved (504.1227)
 
Linux builds should have threading too!
1
Resolved (504.1227)
 
I think we need a feature where you can vote for the good requests and each time you vote it moves to the top of the …
3
Open
 
I would like to see at least some minimal amount of mouse interaction with skin elements, besides just buttons …
10
Open
 
randomize scatter as a feature to place a selected obj or turf all over the map or in the selected area highlighted …
0
Open
 
I've been thinking of a idea for BYOND to improve what about people can use credits to get a sub. Since people can earn …
4
Open
 
good idea for all users and game makers
4
Redundant
 
Okay, while mapping out some of the terrains of my game, I really was irritated to keep using 'Fill' Option, which is …
5
Open
 
Considering DM is written in C++ and C++'s std::string supports operations for directly altering the state of a string, …
10
Open
 
What I would like is a randomize variant of the fill button in the map editor. Here's how it would work. In the map …
13
Open
7
Redundant
 
Would it be possible to handle image objects slightly differently when applied to the world? Currently when you render …
9
Open
 
This goes along with request 1188 In my prior suggestion, I mentioned a method for easing the transition between worlds …
3
Open
 
I wanna request there be a way to have multiple icons of different sizes in the icon files i mean its kinda annoying to …
6
Not Feasible
 
Please make it so the pager pops up when you click to download a game.
0
Open
 
So some games don't put a describtion of what a player is going to put in a subscribtion why don't they make it when …
10
Resolved (web)
 
A update section in forum for only the creator or admin of the hub can comment kind of like the announcements tab only …
2
Open
 
Am I missing something, or is there no option for screenshots on hubs anymore? I went back and checked my old hubs and …
6
Open
 
hi i know my idea may wont be good for byond admins and makers but i see in coding a full game is a bit hard work so …
8
Not Feasible
1
Resolved (503)
 
Allow us to profile our games without being the host of it, this would help greatly for people who host their games on …
4
Redundant
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