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Started By
Last Reply
 
I would like a new feature that will revive the old client/SendMessage() but also another feature of …
6
Not Feasible
 
I realize that porting BYOND to iOS/Android is not an option, and I understand why; this post is not at all about that …
9
Not Feasible
 
I think it would be nice if we have an extra argument for the byond:// protocol, where if client equals web, it'll …
5
Open
 
There's not much to do as a member. We get that. However, can there be something fun left for us to do? We had the …
6
Open
 
Descriptive Problem Summary: It appears the .dms filetype associated to BYOND by default. Are you able to set it to …
1
Open
 
Well, i've played BYOND many times and it's great and all but once i got it for my mini laptop, not everything on the …
3
Not Feasible
 
Given BYOND's need to constantly expand its userbase, it would be nice to have support for Chinese and Japanese …
17
Open
 
I think there should be a proc on /datum level that's called whenever a variable is about to be queried or about to be …
3
Open
 
I talked it over with D4RK3 54B3R and he agreed with me that it would be nice to be able to assign icon_state to a …
0
Open
 
The input control doesn't currently support no-command, is-password, or multi-line.
1
Resolved (507.1258)
 
I request support for nearest neighbor interpolation in map scaling.
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33
Open
 
Currently, the only way to disconnect users that are using specific forms of connection is to do so once the user has …
3
Resolved (507.1255)
 
Rating for a game to vote,divided in graphics,gameplay and originality.each year will be chosen the best game and the …
1
Not Feasible
 
Maptext with antialiasing looks bad when upscaled. There should be an option to enable or disable maptext antialiasing.
1
Open
 
With bigger games / demos comes more verbs, and sometimes set category just isn't enough. Which is why I would like to …
6
Open
 
At present the webclient appears to be limited to a WIDTHxHEIGHT of 962x602. The BYOND logo is clearly visible as is …
4
Open
 
Is this possible? My idea for this would be via a /file datum that stores the file name like a /savefile does. The main …
4
Open
3
Resolved (507.1255)
 
Currently, whenever the user initiates a compile or a clean compile, it will show the message 'Compiling...' in the …
9
Not Feasible
 
I have many projects in which I use the same keywords and items for specific procedures and such. I understand Dream …
11
Open
 
There should be a <stylevar> declaration or something like that in the .dms that you can use to define variables …
3
Open
 
It would be cool if we had #region #endregion where we could collapse certain pieces of code (while displaying the …
4
Open
 
Add a compile warning when you provide more args than a proc defines.
5
Open
 
I would like to ask byond developers to make an option to store a selection of macros for one Key and game only, …
0
Open
 
It's time for thin client support.
1
Resolved (507.1248)
 
Can we get the Exit() proc brought within compliance with the new format for Enter() It'd be nice if Exit() by default …
2
Resolved (507.1248)
 
Descriptive Problem Summary: The modulus operator used to (IIRC) be floating-point, and lines such as "Var1 = Var2 % 1" …
8
Open
 
In Dream Maker's icon editor, you can use the Delete key at some points during icon editing (e.g. wiping an entire icon …
0
Open
 
I personally think this would be easy to implement, as math.h/cmath have fmod() built-in to allow modulo for …
1
Open
 
useful for BYOND coders :D
6
Open
 
I don't know if this would be easy or hard... depends on how BYOND works internally. Anyway, my idea is that you could …
11
Resolved (354)
 
Would it be possible to add functionality of the mouse wheel? When you left click, right click or middle click it …
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51
Open
 
"Download audio and sound effects" shift to per-game basis
7
Redundant
 
As I read through this post, I come to think why this was left out from the v500 to do list. I simply request that …
0
Open
 
In short: list/.list./datum/smth = list() //.list. means any amount of /list/ smth[x].[.]. = somedatum //.[.]. means …
3
Open
 
A Custom Code Template is having old code load up to a new code file you created in Dream Maker.
1
Open
 
I am creating a project that uses Export() to transmit information from server to server, However because of how BYOND …
2
Open
 
Is it possible we could get a feature where we have the ability to dictate how the text is in DM? For example keywords …
2
Open
 
As it stands BYOND's integral to several implementations that secretly log user data as well as networking. Not only do …
6
Open
 
Just putting this here to see if it's feasible. I know it'll probably be not compatible with the HTML5 client, if this …
8
Open
 
I ran into an issue today where I could have used weak references as part of an audio controller. I found a previous …
5
Open
 
IsBanned message.
2
Open
 
eliminate all games rip, favoring the original games
3
Not Feasible
 
Hosting your game's server on BYOND.
16
Not Feasible
 
I know you can do this for single player games, I already done so, but it would be nice if every client could use this …
3
Open
 
Basically 3 variables: sound.start, sound.end, and sound.loop_start (or sound.loopStart). With a description for each …
15
Open
 
Popular, active and newest? C'mon!
14
Open
 
I'd like to see more hashing support. SHA1 and SHA256 to be more specific. SHA1 because SMF forums currently use SHA1 …
19
Open
 
Lots of routers out there now have built-in support for UPnP, and lots of the time it's on by default. If BYOND could …
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36
Open
 
As said here - http://www.byond.com/forum/ ?post=132464&hl=lib32# comment655963 Tom wrote: > [edit] Eventually we'll do a …
10
Open
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