Subject
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Started By
Last Reply
 
good idea for all users and game makers
4
Redundant
 
Okay, while mapping out some of the terrains of my game, I really was irritated to keep using 'Fill' Option, which is …
5
Open
 
Considering DM is written in C++ and C++'s std::string supports operations for directly altering the state of a string, …
10
Open
 
What I would like is a randomize variant of the fill button in the map editor. Here's how it would work. In the map …
13
Open
7
Redundant
 
Would it be possible to handle image objects slightly differently when applied to the world? Currently when you render …
9
Open
 
This goes along with request 1188 In my prior suggestion, I mentioned a method for easing the transition between worlds …
3
Open
 
I wanna request there be a way to have multiple icons of different sizes in the icon files i mean its kinda annoying to …
6
Not Feasible
 
Please make it so the pager pops up when you click to download a game.
0
Open
 
So some games don't put a describtion of what a player is going to put in a subscribtion why don't they make it when …
10
Resolved (web)
 
A update section in forum for only the creator or admin of the hub can comment kind of like the announcements tab only …
2
Open
 
Am I missing something, or is there no option for screenshots on hubs anymore? I went back and checked my old hubs and …
6
Resolved (web)
 
hi i know my idea may wont be good for byond admins and makers but i see in coding a full game is a bit hard work so …
8
Not Feasible
1
Resolved (503)
 
Allow us to profile our games without being the host of it, this would help greatly for people who host their games on …
4
Redundant
 
Ok I'm not sure how viable this is, but how it currently works is that if a reference in a list goes missing, null is …
7
Redundant
 
I've been pasting a ton of 16x16 graphics into DM as I make them in paint, but I work at 32x32 graphics upscaled to …
0
Open
 
Currently I can open the profiler from Dream Seeker, which is hosted on a Linux VPS. The only "downside" to it, is that …
0
Open
 
Re-enable threads in this build.
1
Resolved (504.1225)
 
Disable threading, which is still problematic, in the stable release of BYOND. The stable release is needed because of …
1
Resolved (503.1224)
 
I'm learning how to use HTML, CSS and Javascript via CodeAcademy.com and it is very good. Instead of just reading about …
2
Open
 
Add a new mob or client variable called obscured. This accepts an image and, any time a turf cannot be seen because of …
3
Open
 
Would be nice if developers had an in-game proc to check if somebody is a fan of the game's hub much like checking if …
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31
Open
 
I've been working on a shooter that uses the mouse to aim. On my good desktop, it runs perfectly. On my bad laptop, it …
6
Open
 
Make dream maker compatible with the iPhone so people can program away from their computers and shit for people that …
5
Not Feasible
 
Hi, I was wondering if the following could be implemented at some point: obj/gateway/var/density = 1 …
0
Open
 
Well sometimes people in BYOND help ask questions like how do i start BYOND and such and i'm thinking about a way to …
2
Redundant
 
I like that the issue with maptext overflowing was fixed and it now wraps correctly, but I am still left with a dilemma …
8
Open
 
Add the ability to export whole maps as image files.
9
Open
 
Is there a onion skin for the dream maker? Not going to lie it would help out a lot for animating sprites and such, …
8
Open
 
Today, I was looking at few games. I came upon one that looked quite interesting and that was being hosted. The …
5
Open
 
Dream Daemon should be multithreaded to avoid the interface getting locked out when the server bogs down.
14
Resolved (502.1218)
 
I'm not the best at explanations, but here it goes. Would it be possible that sprites/images/icons on the same layer …
3
Open
 
Setting "map-threads off" in cfg/seeker.txt or cfg/daemon.txt will turn off the new 502 multithreading for maps in …
1
Resolved (503.1222)
 
When will my players ever need to report a bug about the BYOND Pager or DM Language?
1
Open
0
Open
 
I'd like to be able to resize interface elements to the size of content within them, given a few constraints. For …
4
Open
 
Removal of ads on reboot to better accommodate reboot-heavy games like SS13
1
Resolved (503.1221)
 
Hub credits feature
1
Resolved (503.1221)
 
world.IsSubscribed() to deprecate CheckPassport() and IsByondMember()
1
Resolved (503.1221)
 
glide_size has rounding issues. Either grant glide_size floating point accuracy or use a different method to display …
3
Open
 
Hey, I've been with Byond for a while and I use to have a PC to play it whenever, but with school I had to get a …
3
Not Feasible
 
There needs to be a better way of getting information from a .dmi file. At the moment you have the icon_states() …
1
Open
 
I request that grids get the ability to have a transparent background and aswell as have the ability to designate a …
1
Open
 
I have a dream that one day BYOND will have a video game of the month award. The game will be decided by the people …
2
Open
 
Just requesting that we get a forced line break when there are too many consecutive characters that extend beyond the …
10
Redundant
 
I would like to have the ability to send pager to many player at the same time. It would be great if we re-implanted …
9
Redundant
 
I would like to suggest something, which I have been waiting for quite a long time. The concept is simple, I and …
4
Open
 
I was hoping a proc, to be called whenever a obj/mob crosses/bumps another atom for the opposing atom, could be added …
3
Redundant
 
In Dream Seeker, the default interface has a menu "Icons" that contains options for "Stretch to fit," 32x32 or 16x16. I …
0
Open
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